Each swing of the Bloodmaster’s blade opens throats and splits torsos, while truly worthy victims find their heads severed from their bodies. Around the Herald, the Bloodletters o...
When the necroquake shook the foundations of the Mortal Realms, the barriers between the aether and the Mortal Realms were weakened. For practitioners of magic, this meant more el...
Ever watchful, ever hungry, Karanak is the physical manifestation of the Blood God’s wrathful vengeance. Once he has the scent of his quarry, this tireless predator will not cease...
All dread the coming of the Blades of Khorne – an unholy allegiance of mortals and daemons for whom war is an act of worship.Battletome: Blades of Khorne is your complete guide to...
Wherever Khorne's followers do battle they raise up Skull Altars – dread monuments from which to offer tribute to the Blood God and receive his blessings in return. Rising from th...
Bloodthirsters are the mightiest of Khorne’s daemons, the fury of war given terrible form. Every one of these towering beasts is the equal of an entire mortal army.This multi-part...
Chaos reigns. The mortal realms are sundered, corrupted by howling, blood-mad beasts; it is a time of morbid horror and absolute madness. The murderous champions of the Chaos Gods...
Chaos reigns. The mortal realms are sundered, corrupted by howling, blood-mad beasts; it is a time of morbid horror and absolute madness. The murderous champions of the Chaos Gods...
Looming over his Bloodbound brethren, his face locked into a permanent rictus of raging hatred, the Slaughterpriest is literally swollen with the force of Chaos. Demagogues capabl...
Lunatic murdersmiths who are feared and revered in equal measure, the Wrathmongers are absolute in their fervent devotion to Khorne. Infused with the unnatural energies of daemons...
The ground shakes as the Mighty Skullcrushers ride into battle. Foes in their path are smashed aside by their furious charge, blood bursting from ruined bodies. Those who remain s...
Fighting to scale the final, bloody heights of glory, the Exalted Deathbringers hew gory handholds with every worthy foe they butcher. Second only to the Mighty Lords of Khorne, e...
A winged figure that strikes fear into any creature that gazes upon her, Valkia the Bloody soars upon the blazing winds of war. Should a worthy foe present theselves, she plunges ...
One of the most favoured of Khorne, the Exalted Deathbringers kill in order to ascend further in the glorious name of the Blood God. Every attack wrought with their hideous weapon...
In battle, Skarr Bloodwrath is a terrifying maelstrom of carnage. Blades whipping about him like extensions of his fury manifest, he carves a gory path through the ranks of the fo...
Merciless hunters who stalk the weak, these Aspiring Deathbringers stride through the battlefield exuding pure menace with every step. Any foes who display even the slightest fear...
Utterly terrifying warrior-smiths who, legends say, simply appeared out of nowhere, striding from the wilderness with a psychotic gleam in their eyes, the Skullgrinders are hulkin...
Bellowing forth a mighty, blood-curdling roar, the Exalted Deathbringer pierces his enemy with his enormous spear, lifting him high with a single, muscular heave. The weight of th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '