# of Players: 2-8
Playing Time: 15 min
Age: 8+
DESCRIPTION
Test your observational skills and hone your reflexes with the award-winning game play of Spot It!, a game of lightning-fast c...
# of Players: 1-99
Playing Time: 60 min
Age: 10+
For centuries, the Lacoonian System, an alliance of the most advanced civilizations in the galaxy, has lived in peace. But now the Evil Power Ma...
# of Players: 1–6
Playing Time: 60-90 min
Age: 10+
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects...
# of Players: 2-8
Playing Time: 15 min
Age: 8+
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices for a...
# of Players: 2-8
Playing Time: 15 min
Age: 6+
One of the most anticipated games of the year, Harry Potter Dobble combines J.K. Rowling's iconic Wizarding World with one of the most em...
# of Players: 2-7
Playing Time: 42 min
Age: 10+
In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered ...
In this epic contest of sinister power, take on the role of a Disney Villain and strive to achieve your own devious objective. Discover your characters unique abilities and winning strategy while d...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket ...
# of Players: 2-5
Playing Time: 10 min
Age: 4+
Be on the lookout for creatures of the land, sea, and sky!Designed especially for ages 4 to 7, the Junior edition of the popular card gam...
In Disney Villainous: Evil Comes Prepared, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically Scar from The Lion King, Yzma fr...
Take on the role of a Disney Villain and strive to achieve your own devious objective. Discoveryour unique abilities while dealing twists of fate to your opponents. Who will triumph in this epic co...
Can you solve the riddles and escape the impenetrable labyrinth? During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castles garden. Tower...
Experience a new way to play the bestselling tile-laying game Carcassonne! Thousands of years before the first bricks were laid to build the medieval city of Carcassonne, the area was settled by a ...
# of Players: 3-7
Playing Time: 30 min
Age: 10+
Make the right decisions to lead your civilization to prosperity!
Lead one of the seven greatest cities of Antiquity. Develop your civilization o...
DESCRIPTION
The island of Catan rises off the table for an immersive experience like no other. Your settlements grow up from fertile grain fields and your cities nestle into the sides of majestic...
# of Players: 2-4
Playing Time: 30 mins
Age: 6+
Catan: Junior™ lets younger players experience the world of Catan by introducing a simpler playing style. Designed for 2-4 players as young as 6...
# of Players: 5-6
Playing Time: 120 min
Age: 10+
Now five to six players can explore and settle Catan! In the Catan: 5-6 Player Extension you control a group of settlers exploring and taming th...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll vis...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '