Datacards make referencing your rules during battle easy. Containing quick-reference Stratagems, they're perfect for ensuring you don't forget crucial rules when you need them most.This pack contai...
The Emperor's Champion is a humble warrior plucked out of the ranks of the Black Templars by the divine will of the Emperor himself. The furious blows of the enemy ring from his nigh-impenetrable A...
Upgrade your Cawdor fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can pers...
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Octari...
Hive Fleet Leviathan bears down on the Octarius sector's heart, while the critical forge world of Sigma-Ulstari fights for its life against repeated xenos invasions. As battles become desperate and...
The T'au Empire fight for the Greater Good, a philosophy that they aim to bring to the entire galaxy through diplomacy, alliance, and the strong arm of war. Represent your stake in the Empire with ...
Crusade Mission Pack: Containment is a narrative play expansion for Warhammer 40,000, set in the Octarius Sector.This region of space has been a tinderbox for many years – one which the citizens of...
Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems and psychic powers, they're perfect for ensuring you don't forget crucial rules when you need them most.T...
Commanders of elite kill teams know that victory is often a matter of securing the proper resources and ensuring their operatives have the tools they need to get the job done. Given the critical na...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month, such as new rules and background, short stories, regular columns, special guests, and more.Here’s...
Datacards make referencing your rules in battle easy, perfect for when a game has you so engrossed you can't tear your eyes off the battlefield for a second. Keep track of the various Psychic Power...
Even in the deadly Zone Mortalis, markets pop up in the crossfire as merchants and scroungers attempt to make a quick sale. Full of rare goods, counterfeit wares, and desirable weapons, these maze-...
Build an immersive battlefield set among the mechanical wastelands of the Charadon sector with the Galvanic Magnavent. This imposing piece of ancient machinery emits fierce waves of radiation that ...
The battlefields of the Charadon sector are littered with broken machinery, toxic waste, and the still-warm cores of ancient power plants. Among these ruins, the forces of Forge World Metalica defe...
A Nacht-Ghul is an assassin and saboteur without peer. Crafted by psychic-science and esoteric chems, they are the edge of the blade in the dark that cuts away the enemies of the Delaque – or the e...
Amidst belching furnaces and crackling discharge from barely-understood technology, the battlefield becomes a hazardous place to all who find themselves fighting upon it. Even the Adeptus Mechanicu...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here’s ...
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Charad...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '