With the thunderous tread of gargantuan feet and the booming roar of cannon fire, lances of Chaos Knights charge into their terrified foes. They are demigods of death, wrought in iron, bludgeoning ...
Haarken Worldclaimer, Herald of the Apocalypse, leads one of the mightiest traitor hosts every assembled. His mission, ordained by Abaddon the Despoiler himself, is to smash aside all Imperial resi...
The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh ter...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month - including new rules and background, short stories, regular columns, special guests, and more.Her...
Book 1 of the Dark Imperium trilogyThe first phase of the Indomitus Crusade is over, and the conquering primarch, Roboute Guilliman, sets his sights on home. His traitorous brother, Mortarion, marc...
An Astra Militarum NovelColonel Haskell 'Hell Fist' Aldalon and the Catachan 57th Jungle Fighters arrive on Gondwa VI, a world ravaged by greenskins. The Catachans prepare to go on the offensive, b...
The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. The heart of these arcane armies is comprised of Rubricae – implacable warriors who level sal...
The Chalnath Expanse was once home to thriving industrial zones, until open war erupted between the T'au Empire and the Imperium. Now elite Kill Teams scurry through the urban wasteland and across ...
The Legionaries of the Heretic Astartes do battle with barbaric weapons employed to brutal effect, all to please the Dark Gods they worship through acts of carnage.This set includes 20 six-sided di...
Employing hit and run tactics that leave their opponents confused and on the backfoot, Voidscarred Corsairs bring Aeldari together under the banner of wealth and plunder. Show your commitment to th...
Resource-rich and isolated from the other worlds of the Chalnath Expanse, the Vedik System is a worthy target for the T’au Empire. When a lost fleet of Adepta Sororitas unexpectedly arrived in the ...
A Blood Angels StoryIn the aftermath of the Devastation of Baal, the call of the Black Rage draws Astorath, Redeemer of the Lost, to the planet Dulcis. There he finds a successor Chapter on the bri...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here’s ...
This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Nachmu...
The worlds of the Vigilus System have echoed to the clamour of cataclysmic war for decades, assailed not only by xenos, but also the armies of Abaddon the Despoiler. A fragile survival was bought a...
The Outcast Gangs of Necromunda are made up of the dregs of underhive society. These individuals have freed themselves from the constraints of societal hierarchy in order to walk a dangerous and of...
The Talos Pain Engines are seen as the pinnacle of the Haemonculi's art. Creations of mad genius, each one is part organic and part mechanical, festooned with surgical apparatus and horrible-lookin...
As low as life may seem in the clutches of Necromunda's gangs, there's always a lower rung to which unfortunate souls can fall. These outcasts, hated and spurned by the 'respectable' denizens of th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '