Get your hands on a battlefield in a box and some extra scenery to garnish it with in this collection. In it, you’ll find:Realm of Battle: Blasted HallowheartContained...
Battlemages are strange figures who wield awesome magical powers and are privy to secrets, usually beyond the ken of ordinary folk. Trained for many years, arcane power courses th...
Artisans of renown, trusted with the honour of forging and carrying the standard of their lodge, a Battlesmith is the living memory of the Fyreslayers. A lodge is known by its rep...
The earth trembles as the beastherds approach. Plants wither and rot, animals are filled with an instinctual fear and the air grows thick with the taint of raw Chaos energy. Then ...
All dread the coming of the Blades of Khorne – an unholy allegiance of mortals and daemons for whom war is an act of worship.Battletome: Blades of Khorne is your complete guide to...
The Cities of Sigmar are blazing strongholds of light and hope amidst the deadly wilds of the Mortal Realms.Battletome: Cities of Sigmar is your guide to the mightiest bastions of Order in...
As deadly as they are graceful, the warlike aelves of the Daughters of Khaine seek to spill gushing torrents of blood in the name of their violent deity. From humble origins, the ...
Bound by the madness of their kings, the Flesh-eater Courts surge across the land in search of their next grisly feast.Battletome: Flesh-eater Courts is the comprehensive guide to...
The Fyreslayers are a culture of duardin whose entire existence revolves around battle, renowned for their short tempers and unrivalled skill with the axe. Many believe these griz...
The Bad Moon is rising on the Mortal Realms – and the grots are marching to war. This battletome allows you to field an army of Gloomspite Gitz – a coalition of Mooncl...
The Hedonites of Slaanesh revel in the vilest acts and most stimulating sensory excesses. The battlefields of the Mortal Realms provide an abundance of both. Empowered by depravit...
The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – ...
Far above the highest mountain peaks, a new power has arisen. In secrecy they have grown strong, developing new technology and weapons of war. Guided by their Code, the Kharadron Overlords have sen...
A dread figure casts its shadow across the battlefield, a skeletal giant clad in osseous armour and wielding a skull-tipped staff that casts a sickening glow across the earth. A n...
Few armies are more glorious to behold than the Lumineth Realm-lords. Masters of magic and paragons of the military arts, these aelves fight alongside the aelementor s...
Bring searing purity and balance to the Mortal Realms with these Lumineth Realm-lords themed dice.This set includes 20 six-sided, round-edged dice that measure 16mm al...
To the tolling of rusted bells, the Maggotkin bring disease and despair to the realms. Revolting worshippers of Nurgle, the Chaos God of plagues and entropy, they live to bring others into his fold...
An indomitable new malevolence has stirred an ancient terror. No longer content to hunt civilisation’s edges, phantasmal forces gather into spectral armies. This is no...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '