Celebrate Warhammer Day with the Vampire Lord, Anasta Malkorion – available for a limited time only.Elder vampires often continue to grow in power as the years tick by, their arcane and martial mig...
Annihilators charge with the impact of a falling star, crashing into their opponents with enough force to obliterate them outright. Anything that somehow manages to survive their brutal charge is s...
The Arachnarok Spiders are lumbering monsters of chitin and dripping fangs. They crawl forth from bone-filled pits, over the accumulated corpse mounds of the Grots’ of...
The Arachnarok Spiders are lumbering monsters of chitin and dripping fangs. They crawl forth from bone-filled pits, over the accumulated corpse mounds of the Grots’ of...
Filled with the fervent belief that the living have no place in Shyish, Zandtos uses his armies as extermination forces to systematically eradicate everything in the r...
The Arch-Warlock marches into battle clad in a mighty iron frame that grants him exceptional strength and durability. Armed with a ferocious stormcage halberd, he can summon a tem...
Spoken of in fearful whispers by warlords and kings, Archaon is the shadow of Chaos falling upon the Mortal Realms. Greatest of the Dark Gods’ champions, the Exalted Grand Marshal...
Strength calls out to strength, and orruk Ardboys are pretty strong. These hulks flock to the brawls of the Ironjawz, and are the only other orruks tolerated, revellin...
An Arkanaut Admiral is the leader of an airfleet. An Admiral does not have a ship of his own, as each ship has a Captain at the wheel, but will nominate one craft as his flagship. It takes success ...
When it comes to feet on the ground, the Arkanaut Companies form the Kharadron Overlords’ main fighting forces. Descending swiftly via a Frigate’s grav-ladders or suspension ropes, an Arkanaut Comp...
The Arkanaut Frigate represents centuries of refinement by the shipwrights of the Endrineers Guild. In its design, a balance was struck between speed, transport capacity and firepower to create a v...
The jewel in the crown of the fleet, the Arkanaut Ironclad is a majestic airship. Bristling with weaponry, its deep cargo holds can be laden with aether-gold or it can be loaded to the gunwales wit...
Arkhan the Black is Nagash’s foremost lieutenant and an adept student of his master’s sorceries. Ever a faithful servant, Arkhan oversaw the preparations for the Great...
Arkhan the Black is Nagash’s foremost lieutenant and an adept student of his master’s sorceries. Ever a faithful servant, Arkhan oversaw the preparations for the Great Nec...
Through total carnage and relentless slaughter, an Aspiring Deathbringer fights his way to gore-drenched glory. Even as his axe tears apart the flesh of his hated foe, the fell champion screams pra...
Merciless hunters who stalk the weak, these Aspiring Deathbringers stride through the battlefield exuding pure menace with every step. Any foes who display even the slightest fear or hesitation are...
Merciless hunters who stalk the weak, these Aspiring Deathbringers stride through the battlefield exuding pure menace with every step. Any foes who display even the slightest fear...
The Citadel Colour System breaks down painting your models into just a few easy steps. Choose between the Classic and Contrast Methods, then bring your miniatures to life. Our pai...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '