The Blood Throne is a baleful echo of the mighty dais upon which Khorne himself resides. It is a terrifying Daemon engine, armoured in brass and driven into battle by iron wheels ...
Skull Cannons of Khorne are monstrous fusions of daemonic spirit and hellforged machine. Their twisted and clinkered forms burn with the desire to shed blood and crush bones, to e...
Amidst the all-encompassing horrors of the dominion of Chaos, only the strong and the ruthless survive. The Darkoath Chieftain is a notable survivor; his every deed is meant to wi...
Thousands of mortal tribes have bound their fates to the will of Chaos, and at the fore are the Darkoath Warqueens. These are souls who have committed all manner of atrocity to at...
The Doom-Flayer is a motorised ball of whirling blades powered by warpstone and steered by two Skaven hell-bent on destruction. While it lacks the range of the other Skaven weapon...
Doombulls are the strongest and most ferocious of their kind, towering bull-headed and cloven-hoofed beasts almost as broad as they are tall. Consumed by bloodgreed, Doombulls lay...
Few devices sum up the blend of science, sorcery and the sheer inhuman ingenuity of the Skaven, than the infernal war engine known as the Doomwheel. The Doomwheel whirs quickly ac...
Dragon Ogor Shaggoths are the same creatures that bartered with the Chaos Gods before the dawn of man; beings that have bargained with divinity, and not only survived, but also be...
Dragon Ogors are immortals who can only die in battle, monstrous beings that rouse themselves only in the name of destruction.The Dragon Ogors are strikingly fearsome miniatures. ...
The cataclysmic necroquake of Shyish has flooded the Mortal Realms with the powers of the aether. Incantations summon forth new conjurations of unprecedented power and frightful s...
The endless spells of the Hedonites of Slaanesh are sinister sorceries said to have been summoned from the Palace of Slaanesh itself. Possessed of a vindictive sentience and an ap...
Harness the twisted sorceries of the skaven with this set of endless spells! Each offers unique and unusual benefits, and can only be used by your skaven Wizards. Inside this set,...
Epidemius is Nurgle's chosen Tallyman, one of the seven Proctors of Pestilence and the cataloguer of all the Plaguelord's diseases. Epidemius' task is an unending one, and it gene...
Fighting to scale the final, bloody heights of glory, the Exalted Deathbringers hew gory handholds with every worthy foe they butcher. Second only to the Mighty Lords of Khorne, e...
Bellowing forth a mighty, blood-curdling roar, the Exalted Deathbringer pierces his enemy with his enormous spear, lifting him high with a single, muscular heave. The weight of th...
One of the most favoured of Khorne, the Exalted Deathbringers kill in order to ascend further in the glorious name of the Blood God. Every attack wrought with their hideous weapon...
An Exalted Flamer of Tzeentch can project gouts of multicoloured flame, turning entire enemy units into piles of blackened bones. The shifting warpflames seem to have a mind of th...
Clad in thick iron armour, the Exalted Hero of Chaos is nonetheless a surprisingly agile and deft warrior. Wielding his massive Chaos runeshield, he can assume a defensive stance ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '