Casting vindictive glares at their enemies and blasting them apart with mystical fire, Blue Horrors are as resentful and bitter as their pink cousins are gleeful and capricious. M...
While the Mortal Realms rage under the fires of countless wars, one scorned figure looks to take advantage and further his unknowable agenda. Be'lakor, the Dark Master, whose sche...
Be'lakor, the Dark Master, is the first of the Daemon Princes and a consummate champion of Chaos. Wreathed in ethereal shadows and lifted high above the battlefield on monstrous w...
Slumping, shuffling, and slouching comes the Plaguehost of Invidia, massed ranks of Plaguebearers tallying the new diseases they visit upon the foe. Lucky, then, that they have No...
Bullgors are massive bull-headed monstrosities that constantly hunger for blood and meat. Twice the height of a man and substantially more muscular, their horns can eviscerate wit...
Pulled through the skies by a pair of Screamers, a Burning Chariot of Tzeentch rides upon a wave of multicoloured flames that scorch all in their wake. The Exalted Flamer that wri...
Centigors are drunken, jealous creatures and carry out extreme acts of cruelty and violence on the battlefield. The Centigor models come in unique defiant poses. Each Centigor car...
Huge engines of death pulled into the fray by crazed, muscular destriers, Chaos Chariots are driven at incredible speed toward the foe, announcing their impact with shattered bone...
Amongst the ranks of the Chaos-worshipping hordes are those who have felt the eye of the gods upon them. Known simply as Chosen, these ironclad slaughterers form the inner circle ...
Amongst the ranks of the Chaos-worshipping hordes are those who have felt the eye of the gods upon them. Known simply as Chosen, these ironclad slaughterers form the inner circle ...
Bellowing primitive warcries from maws crammed with rotten, jagged fangs, the Chaos Gargant tribes lumber to war. Corrupted by the hideous powers they worship, these beings are tw...
Those whose path to glory sees them gifted with iron-shod destriers band together into groups of Chaos Knights. These warrior elite have a fell reputation, and rightly so, for the...
Of all the mortal warriors across the civilisations of the world, Chaos Lords are the most feared, for they are truly like gods amongst men. Clad in baroque armour and rich furs, ...
Even for creatures of Chaos, Manticores are particularly ferocious, possessed of an innate stubbornness that propels them to fight for their territory against even the most overpo...
The first Slaves to Darkness warriors to blood their blades in combat are usually the mounted outriders known to their foes as Marauder Horsemen. They range ahead of the others, g...
Natural born fighters, swollen by the corrupting taint of Chaos, the Chaos Marauders are a terrifying sight to behold on the battlefield. Charging toward the enemy in great number...
A magic user of terrifying renown, able to wield fell energies and bend them to his grim will, a Chaos Sorcerer Lord is a fearsome foe to encounter. Able to bestow his followers w...
Even for creatures of Chaos, Manticores are particularly ferocious, possessed of an innate stubbornness that propels them to fight for their territory against even the most overpo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '