Chaos Warriors can carry a variety of weapons in their quest to destroy the Old World. This set contains 10 finely detailed resin Halberds, including two each of five designs, whi...
Clad in thick iron armour, the Exalted Hero of Chaos is nonetheless a surprisingly agile and deft warrior. Wielding his massive Chaos runeshield, he can assume a defensive stance ...
A Fane of Slaanesh is a focus of worship wrought in precious metal. Around it are laid offerings to the Dark Prince, but in truth it is one of his most exalted greater daemons tha...
Not merely powerful warriors, but living conduits of reality-twisting energies, Fatemasters are those who control the destinies of battle. Some lead covens, some dedicate themselv...
Wherever the servants of Nurgle gather in large numbers and the blessed rot begins to set in, Feculent Gnarlmaws push their way up through the blighted soil. These disgusting tree...
Cheerfully humming to himself in a jovial manner while stalking the battlefield, exuding sheer joy at the wonderful opportunities to experiment that the horrors of war present to ...
Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. A cloud of dream-inducing musk hangs thick around the Fien...
Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of ...
Swift, strong, and tenacious beyond mortal reason, Flesh Hounds run their prey to the ground without mercy. Those who seek to trick or destroy these daemonic beasts with sorcery f...
Originating from deep within the Realm of Chaos, the Gaunt Summoners are powerful daemon sorcerers of Tzeentch. Archaon exerts an iron grip upon their souls - they are not only fa...
The Ghorgon is a many-limbed, ox-headed slaughterer, possessed of an urgent need to devour and destroy anything it can catch. The Ghorgon is a tall model that will stand out in an...
Huge engines of death pulled into the fray by crazed, muscular destriers, Chaos Chariots are driven at incredible speed toward the foe, announcing their impact with shattered bone...
Gors form the great mass of the Brayherds. Their appearance varies but all combine bestial features with those of a man. They have the savage fangs of a wolf and muscular bodies b...
The Beastlords of the brayherds are hairy, muscle bound brutes possessed of a raw and savage might. Upon the battlefield a Beastlord is a force of untold destruction, gouging and ...
Bray-Shamans are born into magic and they wield it with an instinctive ease. A miasma of fell sorcery surrounds then and, when their wrath is roused, reality itself becomes distor...
The Great Unclean Ones are Nurgle’s mightiest daemons. Towering over their enemies, these living hillocks of rotting flesh lumber across the battlefield swinging their rusted weap...
The Grey Seers are powerful sorcerers, capable of channelling eldritch energies in destructive ways – levelling armies with lightning, or summoning ravening swarms of rats. As chi...
A hulking, monstrous brute of a man, Gutrot Spume’s incredible strength and tenacity are equalled only by his immense capacity for arrogance. The fearsome tentacles that dominate ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '