The Soul Wars are over, but a new conflict brews in the Realm of Beasts.It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide ...
The Soul Wars are over, but a new conflict brews in the Realm of Beasts.It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide ...
The Soul Wars are over, but a new conflict brews in the Realm of Beasts.It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide ...
The Realmgate Wars were fought over the magical portals that bound the Mortal Realms together, but another conflict has been brewing in the shadows for thousands of years. This is a battle not for ...
The Soul Wars are over, but a new conflict brews in the Realm of Beasts.It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide ...
Driven by constant competition for promotion, this eclectic band of skyfarers will go to any lengths to secure a valuable haul, and will pepper with volleys of aethershot all those who try to take ...
Grown from ancient soulpods in the Realm of Death, Ylthari’s Guardians were once diplomats and emissaries, though now they are evergreen with bitter wrath and seek only vengeance for their kin ...
Stay focused on the battle at hand with this essential set of reference cards, covering every single unit found in Battletome: Fyreslayers. You'll also get 28 tokens that will hel...
Stay focused on the battle at hand with this essential set of reference cards, covering every single unit found in Battletome: Idoneth Deepkin. You'll also get 28 tokens that will...
Save the Mortal Realms alongside the shining hosts of Hysh, and keep track of the game with this set of essential reference cards, including warscrolls for every unit, Endless Spell, and Faction Te...
Stay focused on the war at hand with this essential set of reference cards that cover every single unit found in Battletome: Stormcast Eternals. You'll also get 30 tokens that will help you keep tr...
Given life by spirits held within the Oak of Ages Past, the Warsong Revenants sprang forth as Alarielle's Rite of Life rippled across Ghyran and added their Spirit Song to her chorus. To their ...
The Citadel Colour System breaks down painting your models into just a few easy steps. Choose between the Classic and Contrast Methods, then bring your miniatures to life. Our pai...
The Citadel Colour System breaks down painting your models into just a few easy steps. Choose between the Classic and Contrast Methods, then bring your miniatures to life. Our pai...
Devoted followers of Khaine, Witch Aelves spend their entire lives dedicated to serving their bloodthirsty deity. Weapons practice and mock duels take up the majority of their dai...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '