Ungors are more dextrous than Gors and possessed of a wiry strength that makes them more than a match for humans. They live to murder and despoil all that is wholesome and are ext...
Ungors are more dextrous than Gors and possessed of a wiry strength that makes them more than a match for humans. They live to murder and despoil all that is wholesome and are ext...
A winged figure that strikes fear into any creature that gazes upon her, Valkia the Bloody soars upon the blazing winds of war. Should a worthy foe present theselves, she plunges ...
If there is one constant to be found in existence, it is decay. All things must bow to entropy in due time. None of the Ruinous Powers understand this better than Nurgle. Master o...
Warlords of incredible power and menace in their own right, the Varanguard have grown into creatures of immense cruelty over many lifetimes of merciless slaughter and conquest. Ea...
Horrific examples of pure pestilence given form, Verminlord Corruptors live up to their name, existing only to despoil and corrupt. Huge, powerful warriors capable of tearing most...
Verminlords are living icons of ruin; towering figures possessed of raw power and feral savagery. As avatars of the Horned Rat they can call upon fell energies, manipulating the w...
Verminlords are living icons of ruin; towering figures possessed of raw power and feral savagery. As avatars of the Horned Rat they can call upon fell energies, manipulating the w...
Verminlords are living icons of ruin; towering figures possessed of raw power and feral savagery. As avatars of the Horned Rat they can call upon fell energies, manipulating the w...
The warriors who pledge themselves to the Dark Gods flock to the Eightpoints like their own promised land. Here, they seek to prove themselves – to conquer, raise their foul offerings, and revel in...
Even amongst the followers of the Ruinous Powers, the Scions of the Flame are zealots. These warriors worship the darkest fires of Aqshy, bringing their blazing wrath to bear on all they deem their...
Warlock Engineers are the artificers of Skaven society, blending arcane sorceries with technology in an insane and mind-boggling mix. They often go to war carrying many of their l...
The Warp Lightning Cannon is a weapon of pure destruction. Created by the engineers of Clan Skryre, it has the power to tear apart units and monsters with ease.
The Warp Lightning...
Skaven like nothing more than tunnelling (except back-stabbing), and they will often field Warp-Grinder Weapon Teams to ensure that tunnels are dug efficiently and on time. A Warp...
The Warpfire Thrower is a truly horrific and highly unstable weapon that fires jetting sheets of sticky warpstone-infused oils. These ignite upon contact with air and burn furious...
Warplock Jezzails are long-barrelled rifles that fire a high-velocity bullet made of refined warpstone. Due to their length, Jezzails can fire an incredible distance and still str...
Stay focused on the war at hand with this essential set of reference cards that cover every single unit found in Battletome: Maggotkin of Nurgle. You'll also get 30 tokens that will help you keep t...
Command your dark legions with the deftness of Archaon himself with these warscroll cards – an incredibly useful resource for Slaves to Darkness generals. With this set, you'll ge...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '