If you're looking to reinforce or start a Maggotkin of Nurgle army, this Start Collecting! set is perfect! We've taken several staple units of the army, and put them in one money-...
Start your Maggotkin of Nurgle army with this specially chosen bundle! We’ve taken the money saving Start Collecting! set and the battletome, and put them together for your conven...
The sound of booming brass gongs and the appearance of huge clouds of thick, acrid smoke announces the entrance of the Clans Pestilens. The most vile and diseased of the Horned Ra...
It’s time to unleash your inner evil overlord. Start Collecting! Slaves to Darkness is the perfect place to start your Chaos collection, giving you the beginnings of a...
Kicking off a Slaves to Darkness force? This collection is the ideal place to start, gathering together the Start Collecting! set and your battletome in one place. Giving you the ...
The latest creations from the crazed laboratories of the Clans Skryre, Stormfiends are hulking brutes stitched together from a variety of body parts. Armed with a deadly array of ...
The Stormvermin are the fighting elite of the Skaven Clans Verminus. They are distinguishable from lesser Skaven by their thick muscular necks and powerful build. Largest and most...
Syll Lewdtongue has inspired thousands of warlords to acts of tyranny and misrule, but since uniting their powers with the megalomaniacal Daemon monarch Esske, the Herald of Slaan...
Thanquol is a grey seer of prodigious ability (some would say luck) who is watched over by his sturdy and loyal, albeit mindless, bodyguard Boneripper. They make a fearsome duo; t...
The Contorted Epitome writhes across the battlefield on lashing metallic tentacles, twisting under the control of its Daemonette attendants to reflect its enemy’s darkest desires ...
Pick up 3 Feculent Gnarlmaws – unpleasantly betentacled, rotting trees of Nurgle – and field them as malignant terrain pieces in your games of Warhammer 40,000 and Warhammer Age o...
A morbid set of disease-ridden triplets, held in check and balance by their opposing attitudes and desires, the brains of the Glottkin - the pragmatic Otto and devious sorcerer Et...
The Masque once entertained Slaanesh, but then displeased him, and was exiled. Since then the Herald has been cursed to dance endlessly. Those drawn into this endless performance ...
Love the Slaves to Darkness? This collection is perfect for you, bringing together the essentials you need to play the army. This bundle contains your Limited Edition battletome, ...
The chariots used by Beast of Chaos armies are ramshackle constructions, built from heavy pieces of lumbar scavenged from the ruins of buildings. Drawn by Tuskgors, whose brute st...
Elite Tzaangors, possessing strange feathers and elaborate horns, the Tzaangor Enlightened are truly blessed with the favour of Tzeentch. They wield ornate spears that set them ab...
Atop weird Discs of Tzeentch the Tzaangor Skyfires soar across the battlefield into positions where they can rain death upon the foe. Able to catch glimpses of the future, the Sky...
Savage, avian beasts dedicated to Tzeentch, Tzaangors have been willingly warped into shapes and forms pleasing to the Architect of Fate. They watch and wait, with bestial cunning...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '