While armies numbering millions clash on battlefields spread across a thousand worlds, specialized teams of elite operatives are dispatched on dangerous missions to accomplish vital objectives from...
Just as the soldiers of Krieg place their lives in the hands of the Emperor, so shall you place their well-being in the hands of these dice. They're perfect for critical close combat duels and care...
Commanders of elite kill teams know that victory is often a matter of securing the proper resources and ensuring their operatives have the tools they need to get the job done. Given the critical na...
A rogue Inquisitor’s gambit has failed. Hordes of Orks and Tyranids, set against each other in hope of mutual destruction, only grew stronger and now threaten to spill out of the Octarius sector in...
In the grim darkness of the 41st Millennium, specially selected bands of elite combat operatives hunt each other through a twisting alien tomb…The Pariah Nexus, a growing area of space in which wor...
In the hellish close confines of the space hulk Gallowdark, elite kill teams stalk each other through haunted corridors. Millenia ago, an Imperial Inquisitor and a regiment of loyal Cadian Kasrkin ...
The T'au Empire fight for the Greater Good, a philosophy that they aim to bring to the entire galaxy through diplomacy, alliance, and the strong arm of war. Represent your stake in the Empire with ...
Add to and expand your games of Necromunda Underhive and Gang War with this set of plastic barricades and objectives. Included in the set: - 18 barricades;- 10 crates, with separate lids;- 4 frag t...
Gangs of the Underhive is your complete guide to the House Gangs of Necromunda. Inside, you'll find everything you need to found a killer gang of your own, whether you're building a crack squad of ...
As low as life may seem in the clutches of Necromunda's gangs, there's always a lower rung to which unfortunate souls can fall. These outcasts, hated and spurned by the 'respectable' denizens of th...
From the outside, other Necromundans see House Cawdor as bonepickers, scavengers and beggars, little better than hive rats. But House Cawdor has faith, a faith so strong that it has been saved from...
Unlike other Houses, that are built upon vital industries or are bound together by faith, he Delaque have no defined home and no defined industrial role within Necromundan society. If one were to a...
The Necromunda Rulebook is your complete guide to gang warfare in the 41st Millennium. Packed with rules, lore, art and content previously only available through Gang War supplements, this book is ...
Outnumbered and outgunned? Never fear, the Underdog Card Pack is here! This 26-card pack contains a host of tactics your gang can perform if the difference in credits between your opponent's gang a...
Deep below the nightmarish, polluted hive cities of Necromunda, in the twisted, dark tunnels of the Underhives, rival gangs fight to the bitter end for personal power, survival and the honour of th...
Wrath and Rapture, Rage and Pain, Violence and Grace. All of this and more can be found in the Realms of Chaos: Wrath and Rapture. This incredible set unleashes the uncontrolled fury of the Blood G...
Effectively an entire city battlefield in one click, this bundle collects together the Realm of Battle: Sector Imperialis gaming surface with a massive selection of city-themed scenery – the possib...
Warhammer: The Horus Heresy – Age of Darkness
Bring the Horus Heresy to life as you command your Legiones Astartes in battle
Includes a 336-page rule book packed with lore and rules for this upd...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '