2-4 Players
30-60 minutes
Age: 13+
Wrench - a finger of surprising talent! Unfortunately, he usually stops paying attention to his runaway gizmos after he`s done making them! The Red Dragon Inn...
2-4 Players
30-60 minutes
Age: 13+
Zariah the Summoner - ready to summon her allies to her side, Zariah makes sure every party is a team effort! The Red Dragon Inn: Allies series are advanced, ...
Your favorite TV show is back with major developments!
Discover the new rooms but also the two new cooperative game modes where you will need to unlock together the Secret Code rooms in order to es...
Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players ...
In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or m...
Saboteur: The Lost Mines is a board game inspired by the famous Saboteur card game. While it uses ideas of the basic game, the expansion, and the two-player game, it is also very different.
In th...
Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince's visit. However, pl...
Players: 3-6
Age: 14+
60 Minutes
In Sheriff of Nottingham 2nd Edition, players take turns playing the Sheriff, looking for contraband goods, and the Merchants trying to stock their Stall with th...
# of Players: 2
Playing Time: 15 min
Age: 13+
A fast-paced card dueling game in which two players battle each other to win. Each deck in Showdown: Icons can be played against any other Showdown...
# of Players: 2
Playing Time: 30-45 min
Age: 14+
Enter a new era of interstellar combat with X-Wing Second Edition! Refining the core formulas that made the First Edition a bestseller, X-wing S...
# of Players: 2
Playing Time: 60 min
Age: 10+
Claim victory in the Galactic Civil War in Star Wars: Empire vs. Rebellion, a fast-paced card game for two players. In every game, you and your opp...
The Hare & the Tortoise, originally published as Royal Turtle, is a card-driven betting game about animal racing loosely based on one of Aesop's Fables.At the start of a race, each player secr...
# of Players: 6–25
Playing Time: 45 min
Age: 10+
The king is holding a great banquet for all the nobles in the realm so that they can bathe in his splendour. Artists and troubadours will bring ...
In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way t...
2-4 Players
30-60 minutes
Age: 13+
You and your ever-expanding party of adventuring companions have spent another day slogging through the dungeon, killing monsters and taking their stuff. Now yo...
2-4 Players
30-60 minutes
Age: 13+
All the heroes have (finally) turned in for the night, so it's time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers' gold! Th...
2-4 Players
15-60 minutes
Age: 13+
Roxana, the Adventurous Chef headlines the latest expansion to The Red Dragon Inn series of games. Bring this slicing and dicing elf to the party for some winin...
The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '