Players: 3-6
Age: 14+
60 Minutes
In Sheriff of Nottingham 2nd Edition, players take turns playing the Sheriff, looking for contraband goods, and the Merchants trying to stock their Stall with th...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket ...
Zoom across Japan in a bullet train admiring Mount Fuji through the mist or take the Tokyo subway to your final destination. On this map, you face a dilemma between investing in the Bullet Train ne...
# of Players: 3-7
Playing Time: 30 min
Age: 10+
Make the right decisions to lead your civilization to prosperity!
Lead one of the seven greatest cities of Antiquity. Develop your civilization o...
The Isle of Cats Explore & Draw features gameplay like The Isle of Cats, but with players now choosing a set of cards each round instead of drafting, and then drawing their discoveries onto the...
Age: 10+
Time: 45-60 minutes
Players: 2 - 4
Welcome back to the palace of Sintra! King Manuel I has commissioned the best garden designers of Portugal to construct the most extraordinary garden ...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Ticket to Ride: London is an elegantly simple version of Ticket to Ride where players race around 1970s London to claim the most important bus ...
# of Players: 2-7
Playing Time: 25 minutes
Age: 8+
We all aspire to leave our mark. As one of the great ancient architects, your goal is to create a wonder to amazing that it, as well as you, w...
Age: 8+
Time: 45 minutes
Players: 2 - 4
Azul: Crystal Mosaic offers players 2 newly designed player boards to compete over and a set of 4 overlays to keep Azul tiles neatly organized. Offering t...
Age: 8+
Time: 45 minutes
Players: 2 - 4
Azul: Glazed Pavilion offers players 2 newly designed player boards and matching scoring boards to compete over and a set of 4 overlays to keep Azul: Gl...
2-6 Players
60-120 minutes
Age: 8+
Monstrous abductions are happening at Mrs. Whites Haunted Mansion! Its up to Scooby-Doo and the gang to discover WHO was abducted, WHERE the abduction took plac...
2-6 Players
60-120 minutes
Age: 8+
Join Scooby-Doo and the gang as you buy, sell and trade monstrous locations from Scooby's world in MONOPOLY: Scooby-Doo! Bring your favorite memory of Scooby-Do...
You’ll need IMAGINAAATION to find a more relatable game than MONOPOLY SpongeBob SquarePants Meme Edition! Buy, sell, and trade the most hilarious internet-famous images of characters from Nickelod...
2-6 Players
90 minutes
Age: 8+
Who killed the Archmage? Was it Tordek in the Dragon's Lair with the Flaming Battle Axe? Or Mialee in the Dungeon with the Staff of Power?
In Clue: Dungeons &...
2-6 Players
60-120 minutes
Age: 8+
The time is now to take on the roles of your favorite Dragon Ball Z heroes and stop secret enemies from capturing a prized Dragon Ball! Travel between well-...
2-6 Players
60-120 minutes
Age: 8+
Fierce competition is rife for Dragon Ball enthusiasts and challengers in Monopoly: Dragon Ball Super, where a battle with Beerus, the mythical God of Destructi...
# of Players: 2-5
Playing Time: 60-90 min
Age: 14+
Sauron’s influence is spreading across the land, corrupting those without the will to stand against him. If he manages to recover the One Ring...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '