2-4 Players
30-60 minutes
Age: 13+
Ozrik the Adept expands the party at the Red Dragon Inn with a brand-new elementalist who is a master of manipulating his abilities. Many of Ozrik`s cards hav...
Age: 8+
Time: 45 minutes
Players: 2 - 4
Century: Golem Edition – An Endless World is the final chapter to the Century: Golem trilogy. In An Endless World players are crystal traders who have sc...
DESCRIPTION
The reading is not yet complete. The cards spin a new story, and you are the key. Experience The Circle Undone campaign with all-new player cards, new scenario cards designed to add...
This new version of Yahtzee is as fun as ever, with an extra-spooky Nightmare Before Christmas twist - the shaker cup looks the skull of Jack Skellington, the Pumpkin King himself! The dice are spe...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
“Once more I ventured within those brooding ruins that swelled beneath the sand…” –H.P. Lovecraft, “The Nameless City”
We think we know the ...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
"I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men’s thoughts lengthen in the afternoon, when the twin s...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
“No one, even those who have the facts concerning the recent horror, can say just what is the matter with Dunwich…” –H. P. Lovecraft, The...
2-4 Players
30-60 minutes
Age: 13+
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the B...
2-4 Players
30-60 minutes
Age: 13+
One is a skilled hunter, the eagle-eyed sniper who never misses a shot. The other is a fearsome werewolf, who is both a formidable villain and a literal party a...
The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and ...
# of Players: 2–4
Playing Time: 30 min
Age: 10+
Forbidden Island is a visually stunning cooperative board game. Instead of winning by competing with other players like most games, everyone must...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
The Dunwich Legacy is a deluxe expansion for Arkham Horror: The Card Game.
Several months ago, three Miskatonic University professors armed t...
# of Players: 2-5
Playing Time: 60-90 min
Age: 14+
Sauron’s influence is spreading across the land, corrupting those without the will to stand against him. If he manages to recover the One Ring...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing uses the core rule set of the FlightPath game system seen previously in Star Wars: X-Wing and Star Trek: Att...
# of Players: 1–5
Playing Time: 90 min
Age: 14+
Krang is here! Let Chaos reign!
The Mage Knight Board Game: Krang Character Expansion includes all that players need to add Krang, the mysterious...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Sun Elf Guard Troop Expansion Pack includes six pre-painted miniatures and numerous upgrade cards and toke...
In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way t...
Publisher's Description
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card ga...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '