2-4 Players
30-60 minutes
Age: 13+
Zariah the Summoner - ready to summon her allies to her side, Zariah makes sure every party is a team effort! The Red Dragon Inn: Allies series are advanced, ...
2-4 Players
30-60 minutes
Age: 13+
Brother Bastian expands the party at the Red Dragon Inn with a brand-new character! Bastian brings powerful prayer cards with him, giving him great flexibilit...
2-4 Players
30-60 minutes
Age: 13+
The Magnificent Adonis` pretentious title, `Bard of the Ages` - self-given, of course - makes him the envy of other bards. Okay, not really, but he can carry ...
2-4 Players
30-60 minutes
Age: 13+
Thanks to some drunken teleportation experiments, Pooky`s evil doppelganger has invaded the tavern from some other nasty plane of existence. Hes here to creat...
2-4 Players
30-60 minutes
Age: 13+
Spyke and Flower are munchkins adventurers whose sole purpose is to kill monsters, take their stuff, and level up... so they can kill more monsters and take m...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only t...
Dive beneath the waves of the Crucible’s oceans with Dark Tidings, the fifth set of Archon Decks for KeyForge, the world’s only Unique Deck Game! Dark Tidings introduces a brand-new House to the ga...
The Crucible is about to be shaken up in Worlds Collide, the third age of KeyForge! In this continuation of the world’s first Unique Deck Game, two brand-new Houses enter the fray as 284 new cards ...
2-4 Players
15-60 minutes
Age: 13+
Roxana, the Adventurous Chef headlines the latest expansion to The Red Dragon Inn series of games. Bring this slicing and dicing elf to the party for some winin...
Fantasy Flight Games is proud to present Children of the Empire, a new Premium Expansion for Legend of the Five Rings: The Card Game!
A Premium Expansion is a new level of product for Legend of the...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories....
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
Innsmouth is in your rearview mirrors, but you’re not out of danger yet. It’s time for a high-speed car chase along the old roads surrounding...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
A cataclysmic war has engulfed the earth—a war between three arcane cults, each seeking to bring their own loathsome master into the world. T...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still p...
# of Players: 2
Playing Time: 15-45 min
Age: 14+
Journey deeper into the world of the Crucible in Age of Ascension, the second age of KeyForge! In this continuation of the world’s first Uniqu...
# of Players: 1–6
Playing Time: 45 min
Age: 8+
It's bodge or get bitten in Zombies Keep Out when a giant mob of zombies attacks the goblins' workshop. Now it's up to you and the other bodgers t...
# of Players: 1–6
Playing Time: 45 min
Age: 8+
The goblin bodgers’ workshop is on the verge of being overrun by a teeming mob of zombies—and now foul Stinkers have joined the ranks of the shamb...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '