The T’au are a young and dynamic race of technologically advanced aliens whose empire is spreading like wildfire across the stars. Ruled and guided by the enigmatic Ethereals, the T’au seek to unit...
Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems and Invocations, they're perfect for ensuring you don't forget crucial rules when you need them most.This...
The T'au Empire are a fledgling race in the grand scheme of things, thrusting out into the stars to spread their philosophy of the Greater Good to all they can reach. For many races, this comes in ...
Broaden the borders of the T'au Empire and spread the greater good with these themed dice. Every six you roll brings the empire one step closer to launching the next Sphere Expansion.This set inclu...
Equipped with the latest XV25 Stealth Armour these troops are the 'lone wolves' of the T'au army, operating independently of other formations.
This boxed set contains 3 multi-part plastic XV25 Stea...
Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anyt...
As much a maverick as he is a master of covert operations, Sub-commander E’Myamoto is a formidable leader of stealth and sabotage missions. His structural analyser allows him to pinpoint the weak s...
A huge, deadly and nigh-undetectable weapon of impressive killing capacity, the XV95 Ghostkeel Battlesuit is a formidable display of T'au war technology. Piloted by a single, hand-picked T'au warri...
Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-killers of legendary proportions. Powered by a parti...
An iconic rendering of T'au technological progress and ingenuity, the XV8 Crisis Battlesuit is a thing of joy to behold in battle - unless you're its target. Skimming along on the jets of their rep...
XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mech...
Many alien races are found to be working alongside their T'au overseers - one of these races is the Vespid Stingwings. They function as auxiliaries to T'au armies, and the T'au value them for their...
Designed to make it easy to distinguish command vehicles in your Chaos Space Marines, Astra Militarum, Aeldari, Space Marines and T’au Empire armies and squadrons, this is a frame of 20 plastic com...
The Devilfish is the workhorse of the T'au ground forces and is able to cary twelve warriors into battle. Armed with a fearsome burst cannon, it can even act as mobile fire support for the squad. T...
The Sky Ray Missile Defence Gunship is a specialised variant of the Hammerhead that replaces its turret gun with an array of deadly seeker missiles.The Sky Ray Missile Defence Gunship kit is an imp...
The Piranha is a lightly armoured vehicle used by the T'au in a range of capacities, including rapid response, support of pathfinder teams and even as battlefield transport for high-ranking dignita...
Darting through even the most hostile environments with ease, T'au Drones are guided by a networked AI of impressive capabilities. Data flows back and forth constantly between them, advising and di...
Using speed, genius tactics and overwhelming firepower to spread their message of the Greater Good across the galaxy, the T'au Empire is a race known for incredibly advanced technology. Fuelled by ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '