Enter a terrifying new age for the Aeldari with Blood of the Phoenix – a boxed set that kicks off the Psychic Awakening with a battle between two of the galaxy’s greatest warriors. This battlebox c...
The Black Guardians use swiftness and surprise to tear out the heart of the enemy army, and none embody this lightning-quick assault more than the Windriders. Darting out from Ulthwé’s portals into...
The Avatar is the living embodiment of Khaine, the Aeldari god of war and murder. Molten iron flows through his veins and bubbles of fiery ichor burst and solidify upon his skin. Thick red gore ooz...
Aeldari Autarchs are blessed with a total innate understanding of the mechanics - and art - of war. Natural leaders, their presence on the battlefield means an Aeldari army will function as a pure,...
With an unrivalled knowledge and understanding of the art of war, Autarchs are the supreme commanders of the Aeldari warhost. An Aeldari army led by an Autarch acts as a perfect war machine, displa...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '