Collecting together the rules and Datacards you need in order to field your Aeldari warriors in games of Warhammer 40,000, this is a bundle for any and all craftworlds collector. Included:Codex: Cr...
Though they once ruled the stars, the Aeldari brought about a terrible curse that shattered their empire forever. Crossing the galaxy on their vast world-ships, lead by the most powerful psykers in...
Lost in the vastness of space, the craftworlds float in utter isolation like scattered jewels upon a pall of velvet. Distant from the warmth of sun or planet, their domes gaze into the darkness of ...
The Great Rift has opened, and the galaxy will never be the same. For the Aeldari, it brings renewed hope as well as horror, for Ynnead is rising, and when she awakens fully, their race will be reb...
Enter a terrifying new age for the Aeldari with Blood of the Phoenix – a boxed set that kicks off the Psychic Awakening with a battle between two of the galaxy’s greatest warriors. This battlebox c...
The Black Guardians use swiftness and surprise to tear out the heart of the enemy army, and none embody this lightning-quick assault more than the Windriders. Darting out from Ulthwé’s portals into...
The Avatar is the living embodiment of Khaine, the Aeldari god of war and murder. Molten iron flows through his veins and bubbles of fiery ichor burst and solidify upon his skin. Thick red gore ooz...
Aeldari Autarchs are blessed with a total innate understanding of the mechanics - and art - of war. Natural leaders, their presence on the battlefield means an Aeldari army will function as a pure,...
With an unrivalled knowledge and understanding of the art of war, Autarchs are the supreme commanders of the Aeldari warhost. An Aeldari army led by an Autarch acts as a perfect war machine, displa...
A huge, deadly and nigh-undetectable weapon of impressive killing capacity, the XV95 Ghostkeel Battlesuit is a formidable display of T'au war technology. Piloted by a single, hand-picked T'au warri...
Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-killers of legendary proportions. Powered by a parti...
An iconic rendering of T'au technological progress and ingenuity, the XV8 Crisis Battlesuit is a thing of joy to behold in battle - unless you're its target. Skimming along on the jets of their rep...
XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mech...
Many alien races are found to be working alongside their T'au overseers - one of these races is the Vespid Stingwings. They function as auxiliaries to T'au armies, and the T'au value them for their...
Designed to make it easy to distinguish command vehicles in your Chaos Space Marines, Astra Militarum, Aeldari, Space Marines and T’au Empire armies and squadrons, this is a frame of 20 plastic com...
The Devilfish is the workhorse of the T'au ground forces and is able to cary twelve warriors into battle. Armed with a fearsome burst cannon, it can even act as mobile fire support for the squad. T...
The Sky Ray Missile Defence Gunship is a specialised variant of the Hammerhead that replaces its turret gun with an array of deadly seeker missiles.The Sky Ray Missile Defence Gunship kit is an imp...
The Piranha is a lightly armoured vehicle used by the T'au in a range of capacities, including rapid response, support of pathfinder teams and even as battlefield transport for high-ranking dignita...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '