The T’au are a young and dynamic race of technologically advanced aliens whose empire is spreading like wildfire across the stars. Ruled and guided by the enigmatic Ethereals, the T’au seek to unit...
There are many horrific alien threats to be found among the stars, and the Orks are some of the very greatest among them. Born for battle and possessed of an all-encompassing love for war, the av...
Necron Warriors form the majority of a tomb world's nigh-inexhaustible armies. They are a corps of fleshless mechanoids, ranged in their millions against the vital races of the galaxy. Ancient limb...
Ork Boyz surge into battle in huge, unruly mobs dotted with crude special weapons and led by foul-tempered Boss Nobz. Most simply stampede towards the enemy lines, relying on their numbers and natu...
Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly dura...
Many Orks dedicate themselves to the pursuit of one obsession over all others, which for the Beast Snaggas is the thrill of the hunt. Their gnarled and scarred appearance speaks of a lifetime spent...
The Necrons are amongst the most ancient and powerful races in the galaxy. Armoured bodies of living metal, they advance in inexorable lockstep upon their terrified foes. Their weapons unleash the ...
Psychomancers study the science of fear. They are expert manipulators, conjuring phantasms and temporary hard-light constructs that trigger primal survival instincts in their victims’ minds or over...
The Necrons are a deathless race of alien androids, rulers of the galaxy in a long-forgotten era. Now, having slumbered in stasis for millennia, they are rising up to conquer it again. Clad in self...
Unleash the Drukhari in a merciless realspace raid or burn the xenos invaders with the holy fire of the Adepta Sororitas with the Piety and Pain battlebox.Whether you're looking to battle a friend ...
Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems and Invocations, they're perfect for ensuring you don't forget crucial rules when you need them most.This...
The Kin are a clone race of resilient and pragmatic warriors, who together form the ancient Leagues of Votann. Given wisdom and purpose by their ancient Ancestor Cores, armed and armoured by the po...
The Tyranids are rapacious alien swarms that emerge from the cold darkness of the intergalactic void. Guided by the unknowable intellect of the Hive Mind, these nightmarish super-predators hunt, ki...
Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves fr...
An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breakin...
Set up exciting games of Warhammer 40,000 without wasting a second using the Tempest of War mission pack. This pack provides a fast and casual way to approach matched play missions, offering plenty...
Autarchs are renowned for their strategic brilliance, sublime martial skill and indomitable strength of will. Long have they trodden the Path of the Warrior, wearing the ritual masks of countless A...
The T'au Empire are a fledgling race in the grand scheme of things, thrusting out into the stars to spread their philosophy of the Greater Good to all they can reach. For many races, this comes in ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '