The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar. Great heroes, snatched up at the moment of death and magically r...
Mollog the ancient Dankhold Troggoth really just wants to find somewhere dark and damp to go back to sleep, but people keep disturbing him and getting in his way. Suff...
An air of eccentric jubilation fills the air as Xintil’s finest battle wizards bring their creations to the front line. The visionary Hyshian mage Arcobalde Lazerne leads the way,...
Save the Mortal Realms alongside the shining hosts of Hysh, and keep track of the game with this set of essential reference cards, including warscrolls for every unit, Endless Spell, and Faction Te...
The Slann Starmasters of the Seraphon foresaw danger in Beastgrave. Unchallenged, the corrupting presence of Chaos would transform the mountain into a colossal demigod whose power would wreak havoc...
Moonclan Shootas gather in sizeable skulkmobs that rain black-fletched arrows upon the enemy. They pincushion their victims with sheer weight of fire, before surroundi...
The Chaos Gods reward those who worship them – and these dice are both worship and reward, with an icon of Slaanesh in place of those 6s that you crave in excess! This set includes 20 six-sided dic...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here’s ...
First amongst Teclis’ disciples to learn the ways of the aelementiri, the Stonemages bring the might of the mountain to the battlefield. They can control rocks, boulders and even gravity itself to ...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.Here’s w...
The Daughters of Khaine are a fearsome cult that exults in the spilling of fresh blood. Honouring the Lord of Murder, these aelven warriors fight to fulfil the aims of their true mistress, the Shad...
Death stalks the Bloodwind Spoil. Nagash’s gaze turns towards this nightmare realm of slaughter and butchery, and he sends his midnight armies to claim the souls that he believes are rightfully his...
Nowhere is safe from the ravages of the bestial warriors of Gorkamorka, not even the domain of the Everchosen. The din of the battle that echoes throughout the Bloodwind Spoil draws orruks, ogors, ...
The warriors who pledge themselves to the Dark Gods flock to the Eightpoints like their own promised land. Here, they seek to prove themselves – to conquer, raise their foul offerings, and revel in...
The Tome of Champions 2020 is an essential companion to Warcry, no matter how you like to play. From new narrative content to twists for matched play and fresh open play game modes, it’s packed wit...
Long ago, the Dark Prince Slaanesh was stolen away by the aelven gods, trapped in Uhl-Gysh and stripped of the souls he had devoured, yet his worshippers seek him out still. Now o...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests and more.Here’s w...
White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.Here’...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '