A Song of Ice & Fire: Tabletop Miniatures Game brings the epic battles, political intrigue, and iconic characters of George R.R. Martin’s critically-acclaimed novels to the tabletop. Utilizing ...
The "Heroes System Tactical Scale" from Heroes of Normandie is moving to the very stars into the universe of Warhammer 40,000!
On the hive-world of Black Reach, an Ork Waaagh! breaks, jeopardizing ...
The Mirrored City of Shadespire is a nightmare plane of illusions and madness, an ever-changing labyrinth of endless stairs, cramped streets, and soaring archways. Dare you enter and claim the glor...
2-4 players
60-90 mins
Age: 14+
Tensions mount aboard your colony ship. An anonymous act of sabotage goes awry, and your vessel crash-lands on a frigid, uncharted planet in the distant reaches o...
Forge world Metalica is the furnace heart of war production in the Charadon Sector.Upon the orders of Abaddon the Despoiler, Typhus leads a vast invasion into the Charadon heartlands, seeking to be...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
Stuffed Fables is a AdventureBook Game – an exciting new product line from Plaid Hat Games. In a AdventureBook Game all of the action takes pl...
X-Men: Mutant Insurrection invites up to six mutants to safeguard our world while playing as iconic characters like Gambit, Rogue, Storm, Cyclops, Wolverine, and more. Players choose from eight dif...
# of Players: 1-6
Playing Time: 60min
Age: 14+
Night of the Living Dead: A Zombicide Game is a standalone game in the Zombicide franchise based on the George A. Romero movie of the same name.
...
# of Players: 1-4
Playing Time: 60-90min
Age: 14+
Hellboy was sent to Mexico to deal with a large outbreak of supernatural activity. Many people were killed and Hellboy did what he could. He t...
# of Players: 1-4
Playing Time: 60-90min
Age: 14+
Become a member of the Bureau for Paranormal Research and Defense (B.P.R.D.), ready to investigate occult threats that threaten our very exist...
# of Players: 1-4
Playing Time: 30-120 min
Age: 15+
Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or you...
# of Players: 2–4
Playing Time: 60 min
Age: 13+
Kings of Artifice is a strategy board game for 2 to 4 players. The game is played in a series of building rounds, followed by one final crowning ...
# of Players: 2–5
Playing Time: 60 min
Age: 13+
It is 1882, and the Old Ones are already here.
They arrived seven hundred years ago and have been ruling the planet ever since. The majority of p...
# of Players: 1–5
Playing Time: 90-120 min
Age: 12+
Tapestry is a two-hour civilization game for 1-5 players designed by Jamey Stegmaier.
Create the civilization with th...
# of Players: 2–4
Playing Time: 60 min
Age: 13+
The world is on the brink of disaster. In Pandemic Legacy, your disease fighting team must keep four deadly diseases at bay for a whole year. Ea...
# of Players: 2–5
Playing Time: 60-120 min
Age: 13+
"Crossroads" is a new series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crise...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '