The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh ter...
Few places in the Dark Souls universe are more dangerous than the Iron Keep.
A massive fortress in a sea of molten iron, this fiery region is home to the territorial Alonne Knights and massive Iron...
He is the last remaining of his kind, left brutally maimed, with the swords of the fallen spitefully embedded in his stony flesh.
Imprisoned and left to rot beneath a forest filled with the corpses...
The Luxury Chess set is a premium, all-wood chess set. It features a beautifully finished wooden board and wooden game pieces with velvet bottoms to protect the board and make for a pleasant play e...
The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. The heart of these arcane armies is comprised of Rubricae – implacable warriors who level sal...
The great magmahold of Ryftmar stands upon the precipice of disaster, ravaged by centuries of war and battered by the acidic tides of the Vitriol Sea. With every passing day, it seems closer to col...
Age: 14+
Players: 2-4
Time: 90-150 minutes
Alma Mater has players serving as a headmaster of one of the independent universities in the 15th century. Players seek to strengthen their school's r...
An Italian Masterpiece loved by gamers all around the world in a new complete edition.
In Lorenzo il Magnifico, each player takes the role of the head of a noble family in a city during the Itali...
In the Chaos-tainted wastes of the Eightpoints, a bitter struggle rages for control of varanite – a mysterious substance that renders all manner of dark designs possible. Vast hordes of the stuff a...
# of Players: 2–4
Playing Time: 60 min
Age: 10+
In Helios, players are high priests in a distant world of the sun god AHAU, and the power of the sun drives everything in the game as players try...
# of Players: 2–4
Playing Time: 45 min
Age: 12+
Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, ...
The Dune: Adventures in the Imperium roleplaying game takes you into a far future beyond anything you have imagined, where fear is the mind killer so be sure to keep your wits about you. The Imperi...
Banasuva is an Asura, demon who stalked the land of India in ancient times. It is said that a great hero challenged Banasuva to a duel and defeated him, forever trapping him inside of the hero...
# of Players: 2–4
Playing Time: 45 min
Age: 12+
In the 19th century, shortly after the industrial revolution, railways quickly spread over the world. Japan, importing Western culture and eager ...
The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar. Great heroes, snatched up at the moment of death and magically r...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '