This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Octari...
Hive Fleet Leviathan bears down on the Octarius sector's heart, while the critical forge world of Sigma-Ulstari fights for its life against repeated xenos invasions. As battles become desperate and...
In the Chaos-tainted wastes of the Eightpoints, a bitter struggle rages for control of varanite – a mysterious substance that renders all manner of dark designs possible. Vast hordes of the stuff a...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
A dangerous new villain rises against the Marvel heroes: the Hood! Secretively gathering villains from every nook and cranny of the city, the ...
This product contains a "BanG Dream!" Card.
The ratio of each band is as follows.
Poppin'Party: 25 types of normal
Roselia: 25 types of normal
Neo standard classification
- Can be made into ...
AGE: 14+
PLAYERS: 2-4
TIME: 90 minutes
The prophesies were true, and Ragnarök, the end of the Norse world, is coming. There's still time for some glorious battle before everyone is called to Valh...
The T'au Empire fight for the Greater Good, a philosophy that they aim to bring to the entire galaxy through diplomacy, alliance, and the strong arm of war. Represent your stake in the Empire with ...
Delve deep into Catan! In Catan: Traders & Barbarians you'll find lots of cool new ways to explore Klaus Teuber's award-winning game series. You can now play with just 2 players! Add a harborma...
Crusade Mission Pack: Containment is a narrative play expansion for Warhammer 40,000, set in the Octarius Sector.This region of space has been a tinderbox for many years – one which the citizens of...
Age: 10+
Time: 45 minutes
Players: 2-6
Foul pollution blights the beautiful lands of BarBEARia; Impossibly sticky and unnaturally sweet, this darkness corrupts anything it comes in contact wit...
Age: 14+
Time: 2-3 hours
Players: 1-4
Featuring the co-operative game system used in Portal's award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply themati...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
A cataclysmic war has engulfed the earth—a war between three arcane cults, each seeking to bring their own loathsome master into the world. T...
DESCRIPTION
Century: A New World is the third and final installment of the Century series from designer Emerson Matsuuchi.
Century: A New World sends players to the Americas at the dawn of the 16...
DESCRIPTION
Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the se...
DESCRIPTION
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first instalment. In Century: Spice Road, playe...
# of Players: 2
Playing Time: 15-30 min
Age: 8+
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board with Halloween them...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '