The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the w...
Over the millennia since Commorragh's founding its sand-filled arenas have drunk the blood of millions. Each arena has witnessed countless spectacles of perversity and death, but there is one gladi...
When Big Meks go to war they do it in style; festooned in massive mechanised contraptions of their own design and brimming with kustom dakka.
The Big Mek is armed with a kustom mega-blasta and powe...
Big Meks are obsessed with creating ever larger and more devastating war machines to unleash upon their foes. Their (often calamitous) endeavours have spawned some deadly dakka, one particularly vo...
A master of gene-manipulation and bio-alchemy, the Biophagus is responsible for industrialising the process of indoctrination and infection. They concoct devious new contaminants that infect their ...
The Biovore is a squat, bloated creature - yet no less deadly for all that. Deep within its lumpen form, the Biovore nurtures a clutch of Spore Mines - living bombs that blanket the enemy in acids,...
The Black Guardians use swiftness and surprise to tear out the heart of the enemy army, and none embody this lightning-quick assault more than the Windriders. Darting out from Ulthwé’s portals into...
Bursting into reality in a blaze of multicoloured light, the Black Guardians are Craftworld Ulthwé’s sharpest blades. A standing army, extremely skilled and utterly dedicated to the destruction of ...
The Blitza-Bommer is suitable for the bravest (some might say the most unhinged) flyboy. These aircraft 'aim' their bombs by diving at the target and releasing their Boom Bomb at the very last mome...
Enter a terrifying new age for the Aeldari with Blood of the Phoenix – a boxed set that kicks off the Psychic Awakening with a battle between two of the galaxy’s greatest warriors. This battlebox c...
Enter a terrifying new age for the Aeldari with Blood of the Phoenix – a boxed set that kicks off the Psychic Awakening with a battle between two of the galaxy’s greatest warriors. This battlebox c...
The Great Rift has opened, and the galaxy will never be the same. For the Aeldari, it brings renewed hope as well as horror, for Ynnead is rising, and when she awakens fully, their race will be reb...
The Great Rift has opened, and the galaxy will never be the same. For the Aeldari, it brings renewed hope as well as horror, for Ynnead is rising, and when she awakens fully, their race will be reb...
The roar of overcharged engines and the crackle of flames herald the arrival of the Boomdakka Snazzwagons. Lightly built speedsters based around looted vehicle frames, Snazzwagons are clad in hasti...
Brôkhyr are the artisans of the Kin, makers of technological marvels – when one of these seasoned engineers hooks into a powerful exo-frame, they become Thunderkyn. Adapted from void-rigs used to m...
It is common for the Neophyte Hybrids of a gene-sect’s later brood cycles to infiltrate their world’s garrison force, or even those Astra Militarum regiments founded from amongst its populace. Ther...
The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generat...
When Tyranids invade, the Broodlord leads his followers into battle, often appearing from sewers or hidden vents to cause untold carnage amongst the enemy army. Incredibly dangerous as with all Tyr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '