Upgrade your tactics with the Super Tactical Droid Commander Expansion for Star Wars: Legion! An upgrade over the T-series Tactical Droid, the Separatist Alliance often calls upon these ruthless dr...
# of Players: 2
Playing Time: 60-120 min
Age: 14+
The windswept plains of Hoth are treacherous even to native beasts, but tauntaun riders are trained to expertly handle their surefooted mounts...
# of Players: 2
Playing Time: 60-120 min
Age: 14+
The Wookiee homeworld of Kashyyyk has seen its share of intergalactic conflict in recent decades, and the Wookiees will do whatever it takes t...
# of Players: 2–4
Playing Time: 180-240 min
Age: 14+
Star Wars: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players!
Experience the G...
# of Players: 2
Playing Time: 60 min
Age: 10+
It is a dark time for the Rebellion. Although the Death Star has been destroyed, Imperial troops have driven the Rebel forces from their hidden bas...
# of Players: 2
Playing Time: 60 min
Age: 10+
“I’ve reached the main power generators. The shield will be down in moments. You may start your landing.” –General Veers, Star Wars: The Empir...
# of Players: 2
Playing Time: 60 min
Age: 10+
It is a desperate time for the Rebel Alliance. The Battle of Hoth has turned against the Rebels and their allies. Their base has been breached by I...
# of Players: 2
Playing Time: 60 min
Age: 10+
An old HWK-290 transport, the Moldy Crow served Kyle well up until the incident in the Valley of the Jedi.
Knowledge and Defense is the third Force...
# of Players: 2
Playing Time: 60 min
Age: 10+
As one of the Emperor's personal assassins, Mara Jade was one of the secretive Emperor's Hands. Rumors of their existence struck fear into the hear...
# of Players: 2
Playing Time: 60 min
Age: 10+
"Echo Base…I've got something! Not much, but it could be a life form." –Zev Senesca, Star Wars: The Empire Strikes Back
The battle for Hoth be...
Designed by Appazanna Engineering Works of Kashyyyk and equipped with three wide-range Sureggi twin laser cannons, the Auzituck gunship was known for its impressive firepower and incredible durabil...
Safeguard your fortunes with the C-ROC Cruiser Expansion Pack for X-Wing™!Designed for use in the game’s Cinematic Play and Epic Play formats, the C-ROC Cruiser Expansion Pack contains one C-ROC Cr...
First appearing in The Force Awakens, the quadjumper arrives to X-Wing™ as a Scum and Villainy ship, full of new maneuvers and dirty tricks. In addition to its pre-painted quadjumper miniature, the...
The ubiquitous TIE fighter was one of the Empire’s most common symbols of oppression. When one of these nimble crafts fell into the hands of Rebel saboteur and artist Sabine Wren, she knew exactly ...
The Scurrg H-6 Bomber was crafted with combat versatility in mind.It was armed with powerful shields and a bristling array of destructive weaponry, and one of its prototypes was infamously stolen b...
The TIE Aggressor was designed for long missions, supply chain raids, and tactical flexibility, and in X-Wing, it can lend a great deal of tactical flexibility to your Imperial fleet. Much of this ...
The sleek and agile TIE striker was developed primarily by Imperial forces stationed on planetary installations, where its adaptive ailerons and potent weaponry made it an excellent safeguard again...
The Rebel Alliance used the U-wing to deploy troops under the cover of darkness or into the midst of dangerous situations. You can use the U-wing Expansion Pack for X-Wing™ to transport Jyn Erso an...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '