2-4 Players
30-60 minutes
Age: 13+
One is a skilled hunter, the eagle-eyed sniper who never misses a shot. The other is a fearsome werewolf, who is both a formidable villain and a literal party a...
2-4 Players
30-60 minutes
Age: 13+
Spyke and Flower are munchkins adventurers whose sole purpose is to kill monsters, take their stuff, and level up... so they can kill more monsters and take m...
2-4 Players
30-60 minutes
Age: 13+
The Red Dragon Inn: Allies - Witchdoctor Natyli expands the party at the Red Dragon Inn with a brand-new troll shaman, introducing a new debuff mechanic that ...
2-4 Players
30-60 minutes
Age: 13+
Wrench - a finger of surprising talent! Unfortunately, he usually stops paying attention to his runaway gizmos after he`s done making them! The Red Dragon Inn...
2-4 Players
30-60 minutes
Age: 13+
Zariah the Summoner - ready to summon her allies to her side, Zariah makes sure every party is a team effort! The Red Dragon Inn: Allies series are advanced, ...
In Dungeons & Dragons: Rock Paper Wizard, the dragon has been slain, leaving behind a treasure over which to fight, and the players are wizards who are fighting to claim the most gold from the...
Runes & Regulations is a 2-4 player strategic card game that combines the aggressiveness of a horde of dragons with the passive-aggressiveness of a suburban unicorn.
Immerse yourself in this wo...
# of Players: 2–4
Playing Time: 60 min
Age: 14+
The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking...
Card Sleeve Size: 63.5mm x 88mm
The "shufflebuilding" game Smash Up starts with a simple premise: Take the twenty-card decks of two factions, shuffle them into a forty-card deck, then compete to s...
In the ultimate shuffling building card game, players smash up two groups of Marvel characters to take over bases and score the most victory points. Mix and match the different decks of heroes and ...
Smash Up: Monster Smash consists of four new factions for Smash Up: vampires, mad scientists, werewolves and giant ants. Tremble before the power of the ants! Vampires gain power as they destroy y...
The "shufflebuilding" game Smash Up starts with a simple premise: Take the twenty-card decks of two factions, shuffle them into a forty-card deck, then compete to smash more Bases than your oppone...
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new decks to the base-smashing business with abilities unlike those seen before!
Time Traveler...
These cards copy the Titan card mechanic, introduced in Smash Up: Big In Japan, for other factions.
Included Faction Titans:
Innsmouth
Time Traveler
Ghosts
Minion of Cthulhu
Pirates
Bear Cavalry
W...
Smash Up: The Big Geeky Box is a storage case for Smash Up cards that also contains a single faction deck for the game: "The Geeks", based on the characters and shows on the online Geek and Sundry ...
The box of the original Core Set could only accommodate the first 3 sets (up through The Obligatory Cthulhu Set), so The Big Geeky Box was created to accommodate more sets. But The Big Geeky Box wi...
# of Players: 2
Playing Time: 30-45 min
Age: 12+
Just when you thought Smash Up might escape, the International Gaming Authority reminded us at AEG that we were honor-bound to include Cthulhu ...
# of Players: 2–4
Playing Time: 30 min
Age: 10+
Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of trans...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '