Modeled after 2020's My City, My Island is a competitive legacy game in which you develop your own unique island from connected hexagons.
Over 24 games, you will experience the history of your isla...
# of Players: 2–4
Playing Time: 45 min
Age: 8+
In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose missi...
# of Players: 2–4
Playing Time: 30 min
Age: 8+
Disease threatens Europe and only you can stop it! In Pandemic: Hot Zone – Europe, players work together against the game to discover cures for th...
You open your eyes to discover the most horrible truth of a lifetime... It has just come to an end and you are a ghost, floating in the air! Terrified, you look at your own body. A group of strange...
The Red Dragon Inn 4 invites four new adventurers (Captain Whitehawk, First Mate Remy, Bryn the Boatswain, and Tara the Navigator), the officers of the Crimson Drake, for a night of drinking, gambl...
2-4 Players
30-60 minutes
Age: 13+
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the B...
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness.
The nefarious Marquise de Cat has seized the great wood...
# of Players: 2–4
Playing Time: 60 min
Age: 14+
The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking...
# of Players: 2
Playing Time: 30-45 min
Age: 12+
Just when you thought Smash Up might escape, the International Gaming Authority reminded us at AEG that we were honor-bound to include Cthulhu ...
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the...
# of Players: 2–4
Playing Time: 180-240 min
Age: 14+
Star Wars: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players!
Experience the G...
The Hundred Year`s war is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Velley to propel their estates to prosperity and prominence. Through strategic tra...
# of Players: 2–5
Playing Time: 40-100 min
Age: 14+
Welcome to The Prodigals Club! You and your fellows are proper Victorian gentlemen who have realized that the lower classes have more fun. No...
The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond, where the koi carp live, warriors stand guard on the walls, and...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Ticket to Ride celebrates its 15th anniversary in style with this new edition celebrating years of adventures on the rails. This edition featur...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket ...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll vis...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '