A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Prim...
The Invader is a highly flexible all-terrain vehicle, perfectly adapted to an aggressive reconnaissance role. Outfitted with either a multi-melta or an onslaught gatling cannon, it can rapidly deli...
The Invictor Tactical Warsuit is a stripped-back variant on the Redemptor Dreadnought frame. Instead of a revenant hero in a sarcophagus, this combat walker is piloted by a live Primaris Space Mari...
Eyes blazing and fists crackling with roiling energies, Space Marine Librarians stride into battle to destroy their foes. Some hurl blasts of warp-force that crush their victims to paste, while oth...
Eyes blazing and fists crackling with roiling energies, Space Marine Librarians stride into battle to destroy their foes. Some hurl blasts of warp-force that crush their victims to paste, while oth...
Lieutenants act as the right hands of their Captains by providing flexibility and helping to direct their battle-brothers in engagements. They are often entrusted with direct battlefield command of...
Lieutenants act as the right hands of their Captains by providing tactical flexibility and helping to direct their battle-brothers in war. They are often entrusted with direct battlefield command o...
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of tradition...
All Space Marines are experts of the rapid strike, but Reivers take these skills to the next level. They are specially trained and equipped to launch brutally effective and unexpected assaults. The...
The Repulsor armoured transport is a deadly combination of manoeuvrability and raw brute force. Due to the turbine array at its rear, it has tremendous motive power, held aloft by powerful anti-gra...
Though some Chapters use Repulsor Executioners as armoured escorts for their dedicated troop-carrying tanks, many favour them as transports for Hellblasters and other specialist Primaris squads. In...
Book 2 of the Psychic Awakening SeriesThe epic Psychic Awakening series continues with Faith & Fury. This campaign book features a host of new rules for both the Adeptus Astartes and Heretic As...
Book 2 of the Psychic Awakening SeriesThe epic Psychic Awakening series continues with Faith & Fury. This campaign book features a host of new rules for both the Adeptus Astartes and Heretic As...
Vulkan He'stan, Forgefather of The Salamanders is the chosen of his Chapter and carries three of its most sacred relics: the Spear of Vulkan, a blade that burns so brightly as to set even ceramite ...
Scout Bikers are employed as fast-moving reconnaissance and disruption units. While the enemy concentrates on the main Space Marine attack, the Scout Bikers ride rampant behind his lines, calling d...
Hardy by nature, unfailingly loyal and almost utterly immune to the temptations offered by Daemons, Servitors are considered by some Inquisitors to be perfect assistants. Not only can a Servitor's ...
Hardy by nature, unfailingly loyal and almost utterly immune to the temptations offered by Daemons, Servitors are considered by some Inquisitors to be perfect assistants. Not only can a Servitor's ...
Leading a full company, a Space Marine Captain is a veteran of hundreds of years of service, and thousands of battles. As skilled a fighter as they come, they also have a superhuman grasp of strate...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '