A flock of deadly birds is attacking! Can you save the innocents and survive long enough to escape?
The Vignette requires both the Core Box and one of the Feature Film Boxes to play the game. The V...
Age: 14+
Time: 30 minutes
Players: 1-4
The Lord of the Rings: The Card Game is a cooperative card game that puts 1-2 players (or up to four with two Core Sets!) in control of the most powerful...
Age: 13+
Time: 60-90 minutes
Players: 1-8
The Thing is a game that mixes different mechanisms to create an experience that is as faithful as possible to that of the original film. It is a `hidde...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
Our world is just one of many. In fact, our universe is just one of many. The multiverse is full of infinite possibilities and alternate timel...
# of Players: 1-4
Playing Time: 45 minutes
Age: 8+
Familiar Tales is a co-operative, deck-building, fantasy adventure for 1-4 players as they take on the roles of a wizard's familiars. Entrust...
Age: 21+
Time: 60 minutes
Players: 2-4
It's a Drinking Game and a Tabletop RPG! Fight monsters, find treasure but when your hero dies… you must chug the remainder of your drink in real life! Th...
Age; 14+
Players: 1-4
Time: 30 Minutes
The nimble, graceful Elves are known throughout Middle-earth for their beauty and adaptability. The Wood-elves of Lórien have been a powerful, influenti...
Age; 14+
Players: 1-4
Time: 30 Minutes
Brave the perils of forest and cave in The Dark of Mirkwood, an 82-card expansion for The Lord of the Rings: The Card Game that features two scenarios! ...
Age: 8+
Players: 2
Time: 30 minutes
Rumor has it damaging information might be circulating about a major public figure.
Two players are rival agents competing, one to suppress the compromising m...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
Deep within the icy, barren continent of Antarctica lies a secret: one so ancient and profound, it threatens to tear apart our very understan...
Zoom across Japan in a bullet train admiring Mount Fuji through the mist or take the Tokyo subway to your final destination. On this map, you face a dilemma between investing in the Bullet Train ne...
# of Players: 2
Playing Time: 15-30 min
Age: 8+
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board with Halloween them...
2-4 Players
30-60 minutes
Age: 13+
Wrench - a finger of surprising talent! Unfortunately, he usually stops paying attention to his runaway gizmos after he`s done making them! The Red Dragon Inn...
2-4 Players
30-60 minutes
Age: 13+
Goblins who adventure together, party together! Keet and his sister Nitrel have spent their lives exploring dungeon treasure vaults across the land - and blow...
Age: 8+
Time: 45 minutes
Players: 2 - 4
Century: Golem Edition – An Endless World is the final chapter to the Century: Golem trilogy. In An Endless World players are crystal traders who have sc...
Players: 1-5
Time: 90-180 minutes
Age: 12+
Set of four collector’s cats with art cards. These models are purely collector’s items and have no additional gameplay value. Models are cast in plastic...
Mighty Battles for the Mortal Realms . . .
The Eight Realms of Warhammer Age of Sigmar form a new battleground for Munchkin players to explore – by which we mean kill monsters and take their stuff,...
# of Players: 1-2
Playing Time: 60-120 min
Age: 14+
“Once more I ventured within those brooding ruins that swelled beneath the sand…” –H.P. Lovecraft, “The Nameless City”
We think we know the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '