In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player e...
Star Wars: Imperial Assault is a strategy board game of tactical combat and missions for two to five players, offering two distinct games of battle and adventure in the Star Wars universe!
Imperial...
All of the eligible young men (and many of the not-so-young) seek to woo the princess of Tempest. Unfortunately, she has locked herself in the palace, and you must rely on others to take your roman...
Settling the Final Frontier
Since 1966, millions of Star Trek fans all over the world have watched adventures of the Starship Enterprise, Captain Kirk, and Mr. Spock. And since 1995, millions of en...
After many years of trying to defeat the diseases that threaten mankind’s existence, the tables have been turned. You are now the disease and guess what? There is no cure.
In Pandemic: Contagion, y...
The Star Wars®: Force and Destiny™ Beginner Game is the perfect entry into the Star Wars: Force and Destiny roleplaying experience for players of all skill levels.
With its complete, learn-as-you-g...
More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin!
De-Ranged has everything you love about Munchkin, including:
A new Class! Rangers can tame monste...
This expansion has 20 new Dungeons to delve and 16 new Portals to get you there. Munchkin 6.5: Terrible Tombs is fully compatible with Munchkin 6: Demented Dungeons, if you feel up to the challenge...
Munchkin 7: Cheat With Both Hands replaces Munchkin Blender and Munchkin 7: More Good Cards, which are both out of print. More specifically, Cheat With Both Handsreprints Munchkin Blender, but with...
You demanded it, and here it is. Created by Steve Jackson and illustrated by John Kovalic... 112 more cards for the game of killing monsters and taking their stuff. Play a new race: Orcs! Face foes...
Munchkin 9: Jurassic Snark takes munchkins to a long-gone era to fight dangers they've never encountered. With this 112-card expansion added to any Munchkin base game, you can wear primeval armor, ...
You wanted more Munchkin, so here it is! Created by Steve Jackson and illustrated by John Kovalic... Munchkin 3 - Clerical Errors has 112 more cards for the best-selling game of killing monsters an...
Munchkin 4: The Need for Steed is the latest expansion for the original Munchkin - 112 more John Kovalic-illustrated cards for killing monsters, stealing treasure, and backstabbing your fellow play...
Munchkin 8: Half Horse, Will Travel is a 112-card expansion for Munchkin that adds two new races to the game: Centaur and Lizard Guy. A myriad other new cards are included, such as race/class enhan...
Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the s...
While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of...
Number of Players: 2-6Playing Time: 90 MinutesRecommended Ages: 13+
The City provides those who live within it a chance to pursue their lives with a modicum of safety and comfort. However, though t...
Not all adventures end well. Some groups meet their untimely demise at the hands of monsters all too soon, and Unbroken is a story of one such ill-advised expedition.
You, the player, take on the r...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '