# of Players: 2
Playing Time: 60 min
Age: 10+
As one of the Emperor's personal assassins, Mara Jade was one of the secretive Emperor's Hands. Rumors of their existence struck fear into the hear...
# of Players: 2
Playing Time: 60 min
Age: 10+
It is a dark time for the Rebellion. Although the Death Star has been destroyed, Imperial troops have driven the Rebel forces from their hidden bas...
# of Players: 2
Playing Time: 60 min
Age: 10+
An old HWK-290 transport, the Moldy Crow served Kyle well up until the incident in the Valley of the Jedi.
Knowledge and Defense is the third Force...
# of Players: 2
Playing Time: 60 min
Age: 10+
It is a desperate time for the Rebel Alliance. The Battle of Hoth has turned against the Rebels and their allies. Their base has been breached by I...
# of Players: 2
Playing Time: 60 min
Age: 10+
“I’ve reached the main power generators. The shield will be down in moments. You may start your landing.” –General Veers, Star Wars: The Empir...
# of Players: 2
Playing Time: 60 min
Age: 10+
"Echo Base…I've got something! Not much, but it could be a life form." –Zev Senesca, Star Wars: The Empire Strikes Back
The battle for Hoth be...
# of Players: 3-5
Playing Time: 15 min
Age: 13+
Where Art Thou Romeo? is a nanogame in which 3-5 players take turns taking on the role of Juliet, who is attempting to find Romeo amongst the oth...
# of Players: 1-4
Age: 12+
Get ready for a thinking player's game. Dogs Night Out Poker School will not only make you think about your plays, but you will have fun leaving your money off the ta...
# of Players: 2
Playing Time: 90 min
Age: 13+
What would it be like for Mages of vastly different schools and philosophies of magic to come together in an arena and fight to the death? How woul...
# of Players: 2
Playing Time: 15 min
Age: 13+
A fast-paced card dueling game in which two players battle each other to win. Each deck in Showdown: Icons can be played against any other Showdown...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing uses the core rule set of the FlightPath game system seen previously in Star Wars: X-Wing and Star Trek: Att...
# of Players: 1–5
Playing Time: 90 min
Age: 14+
Krang is here! Let Chaos reign!
The Mage Knight Board Game: Krang Character Expansion includes all that players need to add Krang, the mysterious...
# of Players: 2
Playing Time: 30 min
Age: 12+
The multi award-winning game Jaipur, by Sebastien Pauchon, returns with all new artwork by Vincent Dutrait and the same great gameplay. Players ta...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Sun Elf Guard Troop Expansion Pack includes six pre-painted miniatures and numerous upgrade cards and toke...
# of Players: 2
Playing Time: 15 min
Age: 12+
In Agent Hunter, two players act as rival agents attempting to eliminate their opponent's safe houses, which are represented by face-down cards; th...
# of Players: 3–10
Playing Time: 30 min
Age: 12+
The Challenge Deck adds 100 new victory conditions for your fights. Instead of fighting to the death, now you can argue about who would win at F...
# of Players: 2–4
Playing Time: 45 min
Age: 8+
A long time ago at the Japanese Imperial court, the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since...
# of Players: 3–6
Playing Time: 30 min
Age: 14+
A card game about Japanese geisha by Seiji Kanai.
Players take the roles of various geisha, and compete with the other players to win the legenda...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '