"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them ...
Can you solve the riddles and escape the impenetrable labyrinth? During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castles garden. Tower...
Geppetto wanted a family of his own. Using inspiration from his favorite stories and with the help of dark rituals, he decided to make his own.
This circus is just a front to find more "new additio...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
Appointed leader of the legendary Valkyrior by Odin, Brunnhilde defied the All-Father’s wishes by leaving Asgard to join the Avengers. Since t...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
Orginially created by Ultron to destroy the Avengers, the android known as Vision joined the ranks of Earth’s mightiest heroes instead. Now he...
Age: 14+
Players: 3-6
Time:2-4 hours
"The steamship Atlantica makes way to Boston, but dark shadows trail the ship, staying just out of sight beneath the waves. The ship’s passengers seem unnatur...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
James Rhodes fought for his country as a United States Marine fighter pilot before his friend, Tony Stark, gave him an advanced armored suit. ...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
All of a player’s previous adventures have only led up to this moment—a battle for control of the all-powerful Infinity Gauntlet, taking on Th...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
Created by Thanos to be a perfect killing machine, Nebula broke from her father to become a feared space-pirate. But when The Mad Titan threat...
# of Players: 1-6
Playing Time: 60min
Age: 14+
In the military, soldiers train regularly with their weapon. They get to the point where using it is almost instinctual. That weapon could be th...
# of Players: 1-6
Playing Time: 60min
Age: 14+
"Before the outbreak, many people would complain that their government was full of braindead zombies. Well, now that’s a 100% accurate assessment...
# of Players: 1-4
Playing Time: 45-90min
Age: 14+
"With great power, there must also come great responsibility."–Stan Lee, Amazing Fantasy #15
Iron Man and Black Panther team up to stop Rhino ...
# of Players: 2-6
Playing Time: 60 min
Age: 14+
Welcome to Whitechapel. Welcome to Jack the Ripper’s streets. Letters from Whitechapel™ is a game of deduction and bluffing set in London, 1888,...
# of Players: 3–5
Playing Time: 60-120 min
Age: 12+
Build a galactic empire... In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances f...
# of Players: 2-5
Playing Time: 60-90 min
Age: 14+
Sauron’s influence is spreading across the land, corrupting those without the will to stand against him. If he manages to recover the One Ring...
# of Players: 2–4
Playing Time: 90 min
Age: 12+
The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents,...
"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them ...
Thunder Road: Vendetta is a revved-up restoration of the classic 1986 game of mayhem on the asphalt. Grab your crew, roll your dice, race your cars, shoot your guns, and try not to get wrecked.
Thi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '