Players: 4-16
Age: 17+
Time: 30-60 minutes
A standalone expansion for Monikers that comes with 330 brand new cards and written entirely by Shut & Sit Down, the best board game site on the i...
Age: 8+
Players: 1-4
Time: 30 minutes
Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple desi...
# of Players: 1–5
Playing Time: 90 min
Age: 14+
Krang is here! Let Chaos reign!
The Mage Knight Board Game: Krang Character Expansion includes all that players need to add Krang, the mysterious...
# of Players: 2
Playing Time: 30 min
Age: 12+
The multi award-winning game Jaipur, by Sebastien Pauchon, returns with all new artwork by Vincent Dutrait and the same great gameplay. Players ta...
Ticket to Ride: Rails & Sails takes the familiar gameplay of Ticket to Ride and expands it across the globe — which means that you'll be moving across water, of course, and that's where the sai...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll vis...
# of Players: 2–4
Playing Time: 45 min
Age: 10+
Heroes, stand ready! The gods are offering a seat in heaven to whichever hero defeats their rivals. Your courage and wits will be your most ...
# of Players: 2
Playing Time: 15-30 min
Age: 8+
February 14, Valentine’s Day – a special day for all love birds: it is time to show your affection with small (and large) gifts. Maybe a candle...
AGE: 14+
PLAYERS: 2-4
TIME: 90 minutes
The prophesies were true, and Ragnarök, the end of the Norse world, is coming. There's still time for some glorious battle before everyone is called to Valh...
DESCRIPTION
Century: A New World is the third and final installment of the Century series from designer Emerson Matsuuchi.
Century: A New World sends players to the Americas at the dawn of the 16...
DESCRIPTION
Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the se...
DESCRIPTION
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first instalment. In Century: Spice Road, playe...
# of Players: 2
Playing Time: 15-30 min
Age: 8+
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board with Halloween them...
DESCRIPTION
Welcome to New York City in the 1960s! In this brand-new express version of Ticket to Ride, race through the busy streets of New York City to visit the most prestigious Tourist Attract...
Age: 13+
Players: 2-5
Time: 90-120 minutes
The epic Egyptian game Kemet is reborn with a new revised edition!
With Kemet: Blood and Sand, immerse yourself in a more realistic Ancient Egypt. Here, G...
# of Players: 2–5
Playing Time: 30-60 min
Age: 8+
Ticket to Ride celebrates its 15th anniversary in style with this new edition celebrating years of adventures on the rails. This edition featur...
Time: 40-80 mins
Age: 13+
Players: 1-4
Explore a new underwater society in Pearlbrook, the first expansion for Everdell! Pearlbrook introduces a new side board, the river board, where you'll s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '