Nork Deddog is an Ogryn bodyguard of legendary repute. Upon his recruitment into the Imperial Guard, Nork quickly displayed an uncommon level of mental aptitude. Nork has saved the lives of wel...
The Taurox is a robust infantry assault vehicle. It is heavily armoured with thick plates and is equipped with an array of heavy weapons to support the Astra Militarum on the battlefield.
The T...
The Chimera is the Imperial Guard's most commonly used armoured troop carrier. These ubiquitous vehicles are extremely durable and practical, capable of mounting an array of support weapons and...
Heavy Weapon Teams are either part of normal Imperial Guard squads or they can be grouped together to create support squads that provide cover for the advancing troops.
This set enables you to ...
Though much of an infantry regiment is made up of rank-and-file Guardsmen, those soldiers with an affinity for bulky and more complicated weaponry are often gathered together within a dedicated...
The Tempestus Scions are amongst the finest human warriors in the galaxy. They are fanatically dedicated to the act of following their orders - even if it may result in their own deaths - and o...
The Imperial Guard is a vast fighting formation and for its operations to go smoothly a substantial command structure is needed. The officers who lead Platoon Command Squads are charged with en...
Imperial Guard platoons are made up of several ten-man squads. In the face of the enemy the serried ranks of the Imperial Guard are trained to stand firm and respond with a steady aim. When ser...
Veterans of the campaigns fought against Waagh! Ghazghkull on their home planet, the Armageddon Steel Legions are mechanised troopers able to launch rapid assaults
This set contains 10 metal St...
The Scout Sentinels emerge from the ruins of a cratered landscape, piston-driven legs hissing. Nimble and fast for walkers of such size, these machines are able to traverse even the most rugged...
The Sentinel is a one-man all-terrain bipedal vehicle, used by the Astra Militarum where mobile patrols must be mounted across rough terrain, or where firepower must be deployed rapidly in resp...
Commissar Yarrick is one of the greatest heroes in the entire Imperium. On Armageddon, it was Yarrick who inspired the Imperial Guardsmen to prodigious acts of sacrifice and courage. Indeed, so...
Standing proud amid the blood and thunder of the front lines, a battle-scarred Commissar sets an unfaltering example to the men he leads. To the masses of humanity, these men are symbols of Imp...
Ratlings are a breed of human-descended abhumans who are characteristically short and rotund. They have incredible eyesight and their small size enables them to move stealthily in close terrain...
Lord Castellan Ursarkar E. Creed is the Supreme Commander of Cadia and the saviour of the entire planet. He has fought against Chaos his entire life, protecting the Imperium from its most hated...
Jarran Kell is a fearsome fighter and Ursarkar Creed's right-hand man. Kell has made keeping Creed alive his life's work and has a multitude of wounds and scars to prove it. In battle, Kell wil...
The commander of an Imperial Guard army is assisted by a host of orderlies, adjutants, aides de camps and specialist advisors from outside the regiment who are able to liaise with other element...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '