A rogue Inquisitor’s gambit has failed. Hordes of Orks and Tyranids, set against each other in hope of mutual destruction, only grew stronger and now threaten to spill out of the Octarius sector in...
In the hellish close confines of the space hulk Gallowdark, elite kill teams stalk each other through haunted corridors. Millenia ago, an Imperial Inquisitor and a regiment of loyal Cadian Kasrkin ...
This card pack is an expansion for Warhammer 40,000: Kill Team.Tac Ops are selectable secondary objectives used in many mission types found in Kill Team, which are hidden from your opponent and pro...
Just as the soldiers of Krieg place their lives in the hands of the Emperor, so shall you place their well-being in the hands of these dice. They're perfect for critical close combat duels and care...
Infantry Squads form the backbone of the Astra Militarum, and countless billions of soldiers fight and die for the Imperium. In the face of the enemy, the serried ranks of the Imperial Guard ar...
Infantry Squads form the backbone of the Astra Militarum, and countless billions of infantry soldiers fight and die for the Imperium. In the face of the enemy the serried ranks of the Imperial ...
Infantry Squads form the backbone of the Astra Militarum, and countless billions of infantry soldiers fight and die for the Imperium. In the face of the enemy the serried ranks of the Imperial ...
The Leman Russ Battle Tank is the main battle tank of the Imperial Guard armies, a heavily armoured and powerfully armed war machine renowned across the galaxy for its deadliness and durability...
Commanders of elite kill teams know that victory is often a matter of securing the proper resources and ensuring their operatives have the tools they need to get the job done. Given the critical na...
Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of the...
The Astra Militarum is the implacable military arm of the Imperium, and one of the largest forces in the galaxy. On thousands of battlefields scattered throughout the galaxy, the soldiers of th...
Cadian troops are believed by many to be without equal in the entirety of the Imperial Guard. Displaying enviable levels of discipline and excellent marksmanship, Cadian soldiers hold true to t...
Uncompromising and fierce, Commissar Severina Raine drives the Eleventh Antari Rifles to reclaim the worlds of the Bale Stars that have fallen under the shadow of Chaos. Utterly dedicated to th...
A single super-heavy tank is a dominant presence in an Astra Militarum battle line. As it ploughs inexorably forward it lays down a wide path of destruction. Enemy ranks shatter long before it ...
Sly Marbo is a natural born survivor, a veritable one-man army, a loner who sticks to the shadows. Few have seen his face and none have heard him speak. Marbo silently acknowledges orders with ...
The Astra Militarum is a vast fighting formation and for its operations to go smoothly a substantial command structure is needed. Company Commanders are escorted by a hand-picked retinue of bat...
The Hellhound Flame Tank is designed to flush out enemy infantry from dense terrain. A Hellhound is equipped with a powerful flamethrower that discharges a self-igniting chemical. The flames fi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '