Clad in heavy Gravis armour, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making ...
Over the millennia, Space Marine armour has taken many variations until it reached its iconic form. Armour Through The Ages provides examples of these different types of Space Marine armour. It inc...
Rhinos are the ubiquitous transport vehicles used by warriors of the Adeptus Astartes – fast, rugged and reliable – enabling them to reach the heart of the battle in short order, where they can bri...
Command squads accompany high-ranking Space Marine officers on the field of battle. Most Captains fill their retinues with Space Marines in whom the bloody skills of combat are matched by a tactica...
Known across the galaxy as stoic warriors of the Imperium, crushing alien and heretic alike, the Space Marines deserve their fearsome reputation. Even so, there are those among them whose bravery a...
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of tradition...
To be a Chapter Master is to be a god amongst men. His personal combat prowess is unmatched, for his body is that of a Space Marine, with all the might and endurance that a scion of the Emperor is ...
Eyes blazing and fists crackling with roiling energies, Space Marine Librarians stride into battle to destroy their foes. Some hurl blasts of warp-force that crush their victims to paste, while oth...
The spiritual leaders of their Chapters, Chaplains are awe-inspiring warrior priests who administer rites, preserve rituals and perform ancient ceremonies of initiation, vindications and redemption...
Space Marine Captains are both superlative warriors and strategically gifted commanders who lead Space Marine companies into battle. Those Primaris Captains who favour Mk X Tacticus armour are amon...
Deployed as fast-moving rapid-response forces, Space Marine Vanguard Veterans are close-combat specialists. These veterans of the 1st Company take to war propelled by jump packs and armed with the ...
Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates.This box contains every...
Falling from the sky with lightning speed and stunning aggression, the ferocity of a Space Marines Assault Squad is rarely matched in battle. Countless shells of bolt pistol fire slam into the enem...
Book 2 of the Psychic Awakening SeriesThe epic Psychic Awakening series continues with Faith & Fury. This campaign book features a host of new rules for both the Adeptus Astartes and Heretic As...
Sternguard Veterans are drawn from a Chapter’s prestigious 1st Company. Deploying wherever the battle is fiercest, they particularly excel in the use of ranged weaponry.
The 5 man Sternguard Vetera...
Incredible strategists, masters of tactics and capable of besting foes many times their size in single combat, Space Marine Captains rank amongst the universe’s finest commanders – perfect for lead...
A Chapter's first company is known as the Veteran Company and contains its bravest and most heroic Space Marines. Invariably the most powerful Company in the Chapter, its warriors are trained to ta...
Standing three times the height of a man, these towering war machines bear powerful weapons and are as lethal at range as in close assault. A chapter's Dreadnoughts are treasured relics, only awoke...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '