# of Players: 3-7
Playing Time: 30 min
Age: 10+
Make the right decisions to lead your civilization to prosperity!
Lead one of the seven greatest cities of Antiquity. Develop your civilization o...
# of Players: 2-7
Playing Time: 25 minutes
Age: 8+
We all aspire to leave our mark. As one of the great ancient architects, your goal is to create a wonder to amazing that it, as well as you, w...
# of Players: 2
Playing Time: 30 min
Age: 10+
7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take p...
# of Players: 3-7
Playing Time: 30 min
Age: 10+
The horizon is now within reach: your armada is waiting for you to go conquer the seas! Onboard your ships, discover distant isles, trade with di...
# of Players: 3-7
Playing Time: 30 min
Age: 10+
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of riv...
# of Players: 3-7
Playing Time: 30 min
Age: 10+
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they ...
# of Players: 3–5
Playing Time: 60-120 min
Age: 12+
Build a galactic empire... In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances f...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing uses the core rule set of the FlightPath game system seen previously in Star Wars: X-Wing and Star Trek: Att...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Dwarven Ballista Expansion Pack includes one pre-painted miniature and numerous upgrade cards and tokens, ...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Green Dragon Expansion Pack includes one pre-painted miniature and numerous upgrade cards and tokens, and ...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Sun Elf Guard Troop Expansion Pack includes six pre-painted miniatures and numerous upgrade cards and toke...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Sun Elf Wizard Expansion Pack includes one pre-painted miniature and numerous upgrade cards and tokens, an...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Frost Giant Expansion Pack includes one pre-painted miniature and numerous upgrade cards and tokens, and i...
# of Players: 2–99
Playing Time: 30 min
Age: 14+
Dungeons & Dragons: Attack Wing – Hobgoblin Troop Expansion Pack includes six pre-painted miniatures and numerous upgrade cards and tokens, ...
# of Players: 2–4
Playing Time: 30 min
Age: 14+
Once, the world of Mekannis was united and prospered under the guidance of the Great Engine—an enormous thinking machine built into the mo...
# of Players: 2Playing Time: 30-60 minAge: 14+
Based on the epic HBO series, Game of Thrones is a card game in which two players wage war in the fields of Westeros and conspire to crush their oppo...
# of Players: 2
Playing Time: 90 min
Age: 13+
What would it be like for Mages of vastly different schools and philosophies of magic to come together in an arena and fight to the death? How woul...
# of Players: 2
Playing Time: 90 min
Age: 14+
Mage Wars: Forged in Fire introduces two alternate Mages with unique abilities — the Adramelech Warlock and the Warlord of the Anvil Throne — to Ma...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '