Age: 8+
Players: 3-5
Time: 15 minute
Take cover! A gigantic gelatinous alien is wreaking havoc on the city! The army is taking the matter into their own hands, and a drone is slowly sucking up ...
# of Players: 2–7
Playing Time: 15 min
Age: 10+
History: In 1999, James Ernest refined his notion of Real Time card games. Building on his first real time card game, Falling, which was multi-p...
# of Players: 2-8
Playing Time: 45-60 min
Age: 14+
At the bottom of the ocean, no one will hear you scream!
In Captain Sonar, you and your teammates control a state-of-the-art submarine and are...
# of Players: 2-9
Playing Time: 12 min
Age: 7+
In Doctor Panic, you are a surgical team from the most prestigious hospital in the area. Your goal: Work together as a team to save a patient who...
In the small town of Port Gamble, things have gone awry. Local news, whose highlights have been youth league sports, is now filled with blood with a recent string of serial murders. Each victim pre...
Can you solve the riddles and escape the impenetrable labyrinth? During a tour of a historic castle, your attention is diverted to an intriguing labyrinth in the middle of the castles garden. Tower...
Finally, a vacation! Sifting through brochures for local events and attractions, you discover an impressive, medieval castle that`s just dying to be explored. But, upon entering, the massive, woode...
You and your fellow detectives are summoned to an abandoned house. Never wanting to turn down an unsolved mystery, you arrive at the house. Suddenly, you hear screams and see that the entrance has ...
You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! ...
A wonderfully mild morning in the Arctic - only -15 Celsius! As part of Division IMB-Q-12, you`re researching climate change at the North Pole. Suddenly, the evacuation alarm goes off! You race to ...
As volunteers for a medical research study, you report to a lab as instructed. But, no one is there except for you! Vapor rises from a test tube and you start feeling dizzy. When you awaken, the do...
You are crew members on a passenger plane bound for Barbados. The weather service already announced that things might get a little rough, but now you find yourselves in the kind of electrical storm...
# of Players: 2–4
Playing Time: 60 min
Age: 10+
In the fast and goofy family game Galaxy Trucker, players begin by simultaneously rummaging through the common warehouse, frantically trying to g...
# of Players: 2–5
Playing Time: 60 min
Age: 14+
What's more fun than flying a spaceship made of sewer pipes? Flying a spaceship made of sewer pipes, radioactive isotopes, and high explosives!
T...
Nitro Glyxerol is an action game that rewards clever timing over raw dexterity. Each player has a laboratory flask (a 3D labyrinth) full of colorful ingredients (colored cubes). Simultaneously...
Every year, Sorcerer City gets built and rebuilt in magically new ways, with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of bui...
# of Players: 2-8
Playing Time: 15 min
Age: 8+
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices for a...
# of Players: 2-5
Playing Time: 10 min
Age: 4+
Be on the lookout for creatures of the land, sea, and sky!Designed especially for ages 4 to 7, the Junior edition of the popular card gam...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '