"I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realms of men."
–George R.R. Martin, A Game of Thrones
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Don’t wait until it’s too late to intensify your firepower. The enemy fleet is approaching firing range, and squadrons of starfighters are racing into position. As you prepare for the upcoming ...
The Star Wars®: Force and Destiny™ Beginner Game is the perfect entry into the Star Wars: Force and Destiny roleplaying experience for players of all skill levels.
With its complete, learn-as-you-g...
# of Players: 2Playing Time: 30-60 minAge: 14+
Based on the epic HBO series, Game of Thrones is a card game in which two players wage war in the fields of Westeros and conspire to crush their oppo...
Class Is In Session! The forces of evil are threatening to overrun Hogwarts castle in this new, cooperative, deck-building game! It`s up to four students to ensure the safety of the school by defea...
Reinforce your legions of Stormtroopers with the Stormtroopers Villain Pack! The Stormtroopers were first introduced in the Imperial Assault Core Set, but the Stormtroopers Villain Pack brings dead...
As Baron Administrator of Cloud City, Lando Calrissian has significant political influence on Bespin. Fortunately, Lando is still a scoundrel at heart, and he now uses his considerable influence to...
Monopoly Star Wars style. In this version of Monopoly players must buy up property and build homes in the Star Wars universe. - BoardGameGeek<p> </p>
Conquer the Star Wars galaxy in thi...
It’s the classic Monopoly game taken to a galaxy far, far away!
Players can relive the story of Star Wars: A New Hope as they travel around the board. Collect memorable scenes and iconic ships insp...
# of Players: 2-4
Playing Time: 30 mins
Age: 10+
Bring together a team of superheroes and prevent Thanos from ending the world!The Infinity Stones are scattered throughout the Multiverse. Use ...
Start building your Separatist Alliance fleet and launch into the bat- tles of Star Wars: Armada with the Separatist Alliance Fleet Starter! Featuring a Munificent-class Frigate, a Hardcell-class ...
Across the galaxy, few Imperial institutions command more fear than the Imperial Security Bureau. Your neighbor or your family member may secretly serve the ISB. The man you pass on your way to wor...
Whether spearheading surprise attacks on key Republic facilities or pirate raids on innocent worlds, the Trident-class assault ship heralds the arrival of hostile forces, emerging ominously from th...
Incorporating a revolutionary gyrostabilization system, the A/SF-01 B-wing is dangerous to fly and difficult to master. In the right hands, however, the B-wing’s formidable weapons can be used to d...
The ARC-170 is the Galactic Republic's mainstay heavy starfighter. Equipped torpedoes allow this intimidating craft to smash through foes that might repel the Republic's more lightly armed ships, w...
Update your Resistance squadrons with a modern version of a classic starfighter! The BTA-NR2 Y- wing was designed as a craft capable of filling nearly any role with the right suite of modifications...
Although not as flashy as the T-65 X-wing, the BTL-A4 Y-wing is a reliable workhorse of the Rebellion, offering durability, dependability, and a flexible payload. The BTL-A4 Y-Wing Expansion Pack a...
Designed with an armored hull for extra durability and a bubble turret to keep enemies at bay, the Republic’s BTL-B Y-wing can run escort missions or lead an attack. Piloted by legendary Jedi and d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '