# of Players: 2-5
Playing Time: 60 min
Age: 10+
In the Magic: The Gathering – Arena of the Planeswalkers, players customize the battlefield by designing the map then placing terrain and power...
# of Players: 3-6
Playing Time: 60 min
Age: 12+
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spiri...
# of Players: 3–5
Playing Time: 25-50 min
Age: 8+
Based on the award-winning Betrayal at House on the Hill board game, Betrayal at Mystery Mansion is the mash-up fans have been clamoring for!
P...
# of Players: 2-8
Playing Time: 45-60 min
Age: 14+
At the bottom of the ocean, no one will hear you scream!
In Captain Sonar, you and your teammates control a state-of-the-art submarine and are...
Dark Souls: The Board Game Is A Cooperative Dungeon Crawl Board Game For 1-4 Players. To Win The Game, Players Must Work Together Tactically To Learn How To Defeat Enemies Before Finally Confrontin...
Dark Souls™: The Card Game is a cooperative deck evolution card game for 1-4 players.Players must explore the Encounters around them, defeating a myriad of enemies to gain Souls and Treasure. They ...
# of Players: 1–5
Playing Time: 120 min
Age: 14+
Descent: Journeys in the Dark (Second Edition) is a board game in which one player takes on the role of the treacherous overlord, and up to four...
# of Players: 1–4
Playing Time: 120 min
Age: 14+
Terrinoth is in peril. The barony of Kell has already fallen, and the demon-tainted barbarians of the Uthuk Y’llan stalk the realm. In the Mistl...
Danger is never far away in Lordran. The popular Characters Expansion features six brand new player characters to transform your Dark Souls™: The Board Game campaigns.
There’s the thief, quick-witt...
Gather your courage, for this unholy excruciator will stop at nothing to prolong the torment of the undead souls in his charge.
Even if the executioner should fall, you still must face the malevol...
Uncover new and dangerous elements of the Dark Souls universe with the Explorers Expansion.
Bursting with new content, this expansion will test you against new enemies and reward you with new treas...
Few places in the Dark Souls universe are more dangerous than the Iron Keep.
A massive fortress in a sea of molten iron, this fiery region is home to the territorial Alonne Knights and massive Iron...
You stand face-to-face with the unfathomable darkness of the Abyss. Its corruption has claimed the souls of great heroes and warriors in the past. How will you stand against its immeasurable darkne...
In this world, you will encounter phantoms of white and red.
The White Phantoms are valuable allies. You may call upon them in times of need. But beware the Red Phantoms. They are not your friends....
He is the last remaining of his kind, left brutally maimed, with the swords of the fallen spitefully embedded in his stony flesh.
Imprisoned and left to rot beneath a forest filled with the corpses...
Element: Silver builds upon the legacy of Element by offering three additional modes of play along with the classic version. By adding silver stones functioning as a fifth element, players now have...
# of Players: 2–4
Playing Time: 30 min
Age: 10+
Forbidden Island is a visually stunning cooperative board game. Instead of winning by competing with other players like most games, everyone must...
# of Players: 1-4
Playing Time: 30-120 min
Age: 15+
Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your basement or attic? Have you or you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '