By the Emperor! Grab these dice, specially themed to match your Adeptus Custodes army. Decked out in the colours of the Talons of the Emperor, these dice will bless your table with every roll, allo...
Grab these dice, specially themed to match your Drukhari army. They're perfect for rolling your way into realspace.Each six-sided, round-cornered die is a deep turquoise colour. The 20 dice in this...
Age: 8+
Players: 3-5
Time: 15 minute
Take cover! A gigantic gelatinous alien is wreaking havoc on the city! The army is taking the matter into their own hands, and a drone is slowly sucking up ...
The Heretic Astartes fight wars in the name of their Dark Gods on battlefields all across the galaxy, offering up sacrifices with bolter and blade. Prove your dedication to the Ruinous Powers with ...
Cult of the Deep is a hidden-role dice game for 4-8 players where you are a cultist trying to establish your factions rise to power. Battle for control of rituals and mythical monsters as you seek ...
Traversing the jungles of Chult can be a harrowing experience, even without a ‘death curse’ hanging over your head. Don’t go without a good set of dice at your side.
Includes:
A beautiful full met...
The Chaos Gods reward those who worship them – and these dice are both worship and reward, with an icon of Slaanesh in place of those 6s that you crave in excess! This set includes 20 six-sided dic...
# of Players: 2–4
Playing Time: 45 min
Age: 10+
Heroes, stand ready! The gods are offering a seat in heaven to whichever hero defeats their rivals. Your courage and wits will be your most ...
In Dungeons & Dragons Dice Masters: Tomb of Annihilation, players will be able to collect a party of heroes or a horde of monsters to pit against their opponents. Players may recognize some of ...
The Dwarves once lived beneath three mighty mountains. After centuries of war they defeated their age-old enemies the Dragons. Moving to the surface, the Dwarves built magnificent cities and won re...
Grab these dice, specially themed to match your Drukhari army. They're perfect for rolling your way into realspace.Each six-sided, round-cornered die is a deep turquoise colour. The 20 dice in this...
Add color and excitement to your Fate and Fudge games with Fate Dice™! Fate Dice™ is a premium line of Fudge Dice. Our dice come in one of three sets of four 16mm fudge dice each (12 dice total in ...
Bring forth the Day of Ascension these dice, specially themed to match your Genestealer Cults army. Decked out in the furtive purple and resplendent white, these dice bear the mark of the Patriarch...
Genesys is a roleplaying game that utilizes the critically-acclaimed Narrative Dice System while a ruleset that can be used in a wide variety of settings. Take to the skies in a Victorian airship, ...
This stunning set of pearlescent, metallic dice perfectly represent the incorruptible nature of the Grey Knights. Make a show of your faith by tossing these dice for crucial rolls. While they're no...
The Chaos Gods reward those who worship them – and these dice are both worship and reward, with an icon of Slaanesh in place of those 6s that you crave in excess! This set includes 20 six-sided dic...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '