Terraforming Mars: Colonies lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations. The ...
In Terraforming Mars: Prelude, you get to choose from Prelude cards that jumpstart the terraforming process, or boost your corporation engine. There are also 5 new corporations, and 7 project card...
Age: 8+
Time: 60 minutes
Players: 2-5
"Calling all worthy defenders of Azeroth! The Lich King and his undead scourge threaten to overrun the continent of Northrend. Will you unite and stand...
Age: 8+
Time: 60 minutes
Players: 2-5
In Small World of Warcraft, players vie for conquest and control of a world that is simply too small to accommodate everybody.
Small World of Warcraft is se...
Experience a new way to play the bestselling tile-laying game Carcassonne! Thousands of years before the first bricks were laid to build the medieval city of Carcassonne, the area was settled by a ...
# of Players: 2–5
Playing Time: 30-45 min
Age: 7+
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The ti...
The Hundred Year`s war is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Velley to propel their estates to prosperity and prominence. Through strategic tra...
Coming to Mars was a big step...making it habitable will give us a new world! In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Ear...
The second expansion to Terraforming Mars, Venus Next continues the journey of humanity as we terraform Earth's closest neighbor, Venus, with a side game board for the planet Venus, additional tile...
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new c...
In the not so distant future, mankind has finally decided to spread beyond the boundaries of our world. The United Nations is giving out subsidies to any corporation who will invest time and money ...
The first expansion for Terraforming Mars, Hellas & Elysium consists of a double-sided game board representing two new areas of Mars: Hellas, which includes Mars` south polar region, and Elysiu...
Age: 8+
Players: 2-4
Time: 45 Minutes
In a world of floating islands, magical creatures wish to enroll in one the great magic schools. Take on the role of a headmaster as you recruit promising...
# of Players: 2–5
Playing Time: 30-45 min
Age: 7+
Celebrate 20 years of Carcassonne with this special edition of the classic tile-placement game featuring upgraded visuals, extra tiles, an...
# of Players: 2–4
Playing Time: 60 min
Age: 13+
Kings of Artifice is a strategy board game for 2 to 4 players. The game is played in a series of building rounds, followed by one final crowning ...
# of Players: 2–4
Playing Time: 60 min
Age: 10+
In Helios, players are high priests in a distant world of the sun god AHAU, and the power of the sun drives everything in the game as players try...
# of Players: 2–4
Playing Time: 45 min
Age: 12+
In the 19th century, shortly after the industrial revolution, railways quickly spread over the world. Japan, importing Western culture and eager ...
# of Players: 2–4
Playing Time: 45 min
Age: 8+
A long time ago at the Japanese Imperial court, the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '